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randomdooodle

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A member registered Jul 21, 2017 · View creator page →

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Aw, it's so nice to hear that! Thank you so much! 

I did not expect such a well done intro right away! And wow, the UI was incredible. I loved the whole notebook aesthetic and that you could actually follow the notes and everything while you played, it really helped keeping track of everything. Also the animations and way you moved around all the sprites was also super great! 

I didn't think the UI and rest of the art clashed but I do think the story would've been a lot harder to follow WITHOUT the notes. So again,  smart move to include it! 

All of you on the team really put together a solid and wonderful looking entry. Nice work!

Glad you liked the style we went for! We really appreciate you taking the time to play the game and leaving a comment as well. It's always nice to get feedback!

Thank you for stopping by to play! We really appreciate all the feedback. And using RMB to leave the inventory screen is a great suggestion, thank you for pointing that out! 

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Glad I was able to play this before the voting period ended! It's absolutely a wild ride and HIGHLY recommended. The voice acting is VERY VERY fantastic and all the art/UI is superb. Also it's funny. And it's HARD to be funny. It felt so interactive and there were so many tiny details in the characters, backgrounds, and even in the writing. 

You all did some amazing magic here! 
also I have longed for a game that let me tomato emoji someone so 10/10 

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I really liked how you unlocked the musical tracks and showed it on the screen. The artwork, especially the CGs, were phenomenal! I played through it a few times to see a few of the different alternate endings and enjoyed interacting with the characters. I look forward to any updates AND the upcoming mentioned planned voice acting! 

The UI is fantastically designed. The whole visual aesthetic is so cohesive. I also found myself easily falling into that cyberpunk type atmosphere even more because of the soundtrack.

And just an absolutely banger of a cover image/thumbnail. Love it. 

Aw, quite emotional and charming. You succeeded in making the likable characters you were aiming for and I think both the writing and the sprites equally contributed with that!  

As others mentioned, I thought the sfx were good but did overstay their welcome sometimes. But I do understand how hard it is to put out something of this size by yourself! Overall, great work and I'm glad you were able to put it all together to enter the jam!

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Great use of RPGMaker and really solid gameplay loop! The UI was also easy to understand as well. I liked how starting out from the tavern let you learn a little about the characters/motivations. The weight between the choices during the adventures were also interesting but I do wish I had a little more hint/idea about how my character fits the needs of those specific runs. Regardless though, it's just fun! I'm starting up my second run though right after I leave this comment!  

Thanks for sharing all this. Lots of amazing art annnnd insight.

This is a WILD amount to pull off solo! The formatting choice of this really worked in it's favor and your music made the whole thing even MORE effective. Thanks for putting so much effort into the writing and the whole world itself. There's so much more I could probably say BUT now I'm off to read your devlog! 

(And then eventually check out your other games as well!)

Truly beautiful to look at and experience. The watercolor style and bittersweet atmosphere are so fitting for the story and yet its so charming and heartfelt too. You all did some absolute fantastic work.

The transitions and art were very nice! The first time I saw the door animation it took me off guard in a good way! I also l look forward to reading the detailed breakdown you mentioned in one of the comments, I'm definitely curious about what was cut and how you all managed to put together so much within the time frame. Nice work!

Very much in love with the PSX Resident Evil/Silent Hill vibe. The presentation, tone, and just aesthetic felt like it transported me back in time to when I used to sit around playing those games late at night. I truly appreciate being able to have that feeling again and didn't expect it from this game jam! 

You did a great job giving JUST enough information to let your mind to a lot of imagining and wandering. And the soundtrack is GODLY.

So much love and effort was put into this! It's quite lengthy but the lines and voice acting are consistently delivered well. The character designs were also visually appealing and the color palette was pretty cozy! 

Amazing accomplishment for the whole team to have this put together for the jam. Heartfelt entry, nice job! 

Thank you, thank you! There was a LOT of love put into it! 

I really appreciated the layout of the UI and of course the absolutely gorgeous palette that was chosen. The story also unfolded in way that felt like an honest fable. And the music really leaned into that feeling. I, for one, also enjoyed the VHS effect! Great work. 

My clumsy bug legs are always holding me back.

(also I love twine. MAKE MORE TWINE GAMES!)

I clearly never knew how much I needed a trick-or-treating rougelike visual novel.

This was an absolute delight to play. And also to hear. And see. Just all the senses being 100% entertained. 

I feel like not only did this work out incredibly well and feel balanced but there's also such a nice base here to play with if you all ever DID want to expand on it. It's satisfying and fun. The music and animation when you're being hunted is SO tense. And the way you use the camera in every scene is clearly well thought out and effective. 

Amazing work. 

So thankful for all the kind words and the detailed response! Zeo (sound designer/composer) was so incredibly great to work with and really put so much effort into every piece. The soundtrack itself is also available to listen to here as well!

It's also very nice to hear that the writing, art, and overall experience for you were all very enjoyable. Hope you have fun with all the other entries, there's so many good ones in this jam!

Do let us know when you come back for more endings. We always appreciate every comment and bit of feedback! 

Definitely intrigued by this! The music was so enchanting and each character looked incredibly detailed.  The demo left me curious and eager to play more so I look forward to future updates! 

love the behind the scenes thoughts on your process and thanks for putting more of your music and other art out there!

The writing kept me hooked and locked in. The characters had so much personality. You felt it through the writing but also visually as well.  I never would've imagined the spot the difference mechanic could feel so TENSE! The music and sfx you went with not only worked perfectly but they consistently used in ALL the right ways too.

Absolute congrats for handling the pacing so well and making this so entertaining. 

That was a blast and the premise felt unique.  The writing was also  humorous and flowed well. The art and energy from the whole demo really makes you want more from this world! I can't wait for further updates and I'm glad you all were able to put this together for the jam!

Okay, well...now I am sad. 
But like, wow, thats...a little too real. But in a good way. I think? Tragic. It's hard to make a story like that hit so hard if the writing doesn't hold up, but it truly does.  
The music was...so fitting. And that scream was so perfectly done. 
The art style that you all went with was absolutely surreal and haunting.
Loved it. 

Fluff n' Gutz is an incredibly good name (love your cover art as well!)

I couldn't stop admiring how adorable the teddy bear nurse art was. And the backgrounds? VERY GOOD.  I'm so into the cute horror vibes all over this game. And the music did a great job of keeping things tense when it needed to be! I could tell so much work was put into this and it really paid off. Amazing job! 

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This might have been the most time I've spent with any game during the jam? There's just SO. MUCH. TO. SEE. Truly impressive that all of this was put together in such a short time! I hope you people got some SLEEP and rest during all of that crunch.

The art was great, script was fun, and the music was fantastic. I felt literally joy while playing along during one of the songs (Fundraiser, I think?) as it was just crafted so well along with the beat. 

The character designs were also such a treat. Really well done. AMAZING WORK. 

That is a LOT of possible endings.

At first I didn't realize it was a time loop thing because I didn't fully read the page but once it clicked I was like OOOOOOH and totally into it. Annnd ending 12 is great. 

Loved the title screen and all the art in general. It all felt so eerie, especially the way the characters moved/animated. There were some unique ideas in here and it felt like you did a great job trying to explore them. Nice work! 

Nah, sometimes you can't leave any loose threads! 

Thanks so much for stopping by to play and I'm glad that the ending you got was satisfying! We all truly appreciate the kind words and feedback.

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This felt VERY polished. The writing was also so good. Fantastic life-like animations and smooth transitions.  

And the peeling? Very satisfying.
ALL of the peeling. And there's LOTS of peeling.

I would play whatever you people make next. And I will surely recommend this to others. 

BIG fan of the physical props and all the imagery you used here. Also the sounds were STRANGE and thats GOOD. I really like how despite how many games I've played during this jam, I still come across absolutely unique and interesting ways people are making VNs. 

Thanks for putting in all effort to put this together, I know how hard (but FUN) it can be to put out a project by yourself and get feedback! Nice work! 

I do love collages. I did also like this game. You could feel the love put into every bit of the UI,  sprites, and script. 

It all feels so dreamy too. Memories are WILD. 

Both the background art and characters worked well. Writing a script to tell this kind of story isn't easy, but I think you manged to pull it off and deliver what you were aiming for.  It's also quite a nice title and I was pulled to the game by the cover art so great work! 

I did actually laugh out loud a few times. I can't believe you did this in Scratch, that's quite brave. Annnnnd I can only imagine the ridiculous amount of time it took to draw/animate all of this!!! 

I am currently giving you a round of applause in front of my laptop. WELL DONE.

Much deserved! Congratulations! 

Oh that's so good! It truly makes you feel so grateful to work with such talented people. There were a few times on our game when we'd describe something (somewhat vaguely) to our artist or sound designer and they'd come back with clearly the most amazing thing imaginable:) That trust you build is definitely not to be taken for granted and is so rare!

Wow, it feels like so many people put a lot of effort into this! The soundtrack and audio direction were great. The choice to use the sketch-like black and white character portraits was also fantastic and I really did enjoy all the detailed backgrounds each scene as well. It felt like the game  definitely captured the atmosphere and themes of the original work.  Everyone on the team should be really proud!

Can't wait to try the demo!

Thanks for appreciating all the little details! There was so much effort put into the world and all the characters so it's always nice to hear that. 

Wow, but not being able to pet the cat is truly an unfortunate oversight:( I'll pass that along!