Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Chain of CommandView game page

A boss, a whistleblower, and a button that ends worlds..
Submitted by ozz35, mspencemusic98, UZh (@UZhhhhhhh), Joanie — 6 hours, 13 minutes before the deadline
Rated by 10 people so far
Add to collection

Play game

Chain of Command's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

How does the game fit the theme?
You're caught between your boss and a whistleblower, both demanding blind trust with no way to verify either. The only path to a good ending is trusting neither and judging the evidence yourself.

What code and assets did you not make from scratch during the jam (if any)?
Fonts, stock videos

How many people worked on the game?
4

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The visuals are so well done! And the theme is fulfilled. My ending was dark, very dark…

Submitted(+1)

First of all, congratulations on the art, music, and overall atmosphere you created. Awesome job! I really enjoyed it, and I think it fits the theme really well. 🦆

On the gameplay side, maybe I just missed something, but I got stuck during the second shift. After being told to enter the Oceania code, the Enter button seemed to add an extra 0, so I never managed to get it right.

Then I opened the communication with the previous worker telling me to finish the job early, but when I clicked "End Shift" I got an "invalid authorization" message or something similar, so I ended up getting stuck there.

I'm not sure if I clicked something wrong or missed a step, but either way, this is still very impressive work for a game jam. You should feel really proud of what you made!

Developer(+1)

Thank you so much for your feedback.

That bug you hit should be fixed now. Turns out all modules (including the keypad) were unlocking from day 1, so you were probably trying to enter the sector code through the keypad instead of the switches, which wouldn't work. Modules now unlock gradually day by day, and the keypad only appears once you actually have access to it, so that confusion shouldn't happen anymore. Appreciate you flagging it, and thanks for playing!

Submitted(+1)

Very cool concept! 

Submitted(+1)

Loved the sound design! Cool concept :)

Submitted(+1)

Plays into the theme so well! Good visuals

Submitted(+1)

Stunning visuals!