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How does the game fit the theme?
You can meet other players in multiplayer, but can you really trust a hungry creature?
What code and assets did you not make from scratch during the jam (if any)?
I used tiny-mmo open source project as a base for multiplayer, but also you can still see some traces from there like setting, chat, some ui styles, loading spinner. https://github.com/SlayHorizon/godot-tiny-mmo
Godot onscreen keyboard that I added for touchscreen support https://github.com/martinfuchs/Godot-Onscreen-Keyboard
How many people worked on the game?3
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Comments
the game was enjoyable and super fun
great work
and i'll be happy if you have change to rate mine
Nice work! fun concept there is a lot of potential, had fun!
It's really cool what you managed to make in just one week! I do think the theme is a little weak, but the game is fun!
I still want to try some builds out but for now i realy thing this is FANTASTIC GAME. realy like the world horizon and the way it apears, and the texture on the ground, expecialy the grassy one. I also lovew the fact we can make our own builds!
This is neat! I like that there are different abilities, and running around the world is fun.