Having multiple endings is a nice touch! Opening any of the notes prevented me from leaving them at all, unfortunately, not sure what's up with that. Visuals are a highlight, simple but effective.
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How does the game fit the theme?
You rely on information to complete your objectives, but sometimes it is not correct
What code and assets did you not make from scratch during the jam (if any)?
Concrete png for one texture and the font, bgm and sound effects
How many people worked on the game?1







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