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How does the game fit the theme?
The game tricks players with guide that diverge from reality, forcing them to distrust the available guide and instead rely on their own instincts.
What code and assets did you not make from scratch during the jam (if any)?
Audio & 3D Asset
How many people worked on the game?1
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Comments
Good atmosphere, like the idea, but some of the notes were just rude!
Should look into how Unity handles mouse input; the game was nearly impossible to play due to a mismatch between mouse movement and in-game movement. Even worse in fullscreen mode.
Good submission.
Thankyou for your feedback🙏
Impressive visual and audio for a one day work
Thankyou😁
not too bad, i enjoyed it, nice!
thanks, big respect for you🫡