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A jam submission

It got youView game page

Sometimes the best decisions are seen under the worst light.
Submitted by MethodicGnat — 2 hours, 48 minutes before the deadline
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It got you's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#19731.1081.500
Visuals#19921.3541.833
Theme#20011.3541.833
Gameplay#20491.1081.500
Innovation#20551.1081.500
Enjoyment#20591.1081.500
Overall#20601.1901.611

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Every character is vulnerable to possession. It is up for the player to figure out clues on who will most likely turn on a certain round. Everyone is lying to an extent, and truly no one can be trusted. But choosing to explore on your own isn't the best option either.

What code and assets did you not make from scratch during the jam (if any)?
I used the built-in Godot nodes, but other than that, everything was made during the jam.

How many people worked on the game?
1

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Comments

Submitted

Taste it

Authorized Unknown

Submitted

I tried interacting with the on screen menu but nothing seemed to work. The concept seems interesting though! 

Submitted

Unfortunately, I was unable to get past the first page