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Court Society's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #585 | 3.500 | 3.500 |
| Audio | #770 | 2.917 | 2.917 |
| Overall | #1190 | 2.597 | 2.597 |
| Theme | #1259 | 2.583 | 2.583 |
| Enjoyment | #1273 | 2.417 | 2.417 |
| Gameplay | #1453 | 2.083 | 2.083 |
| Innovation | #1484 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have to give roles to your nobles, but they can all betray you if you don't pay attention
What code and assets did you not make from scratch during the jam (if any)?
fonts
How many people worked on the game?4
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Comments
All the assets combine nicely to create an athmosphere. I think it would benefit from signaling more what risks are with the different choices. Right now it feels a bit random - there's no feedback why a betrayal (or loyalty) happened. Good luck!
The art is so pretty! I also spent a lot of time with my wife lol
Very nice art and fitting music. The different endings was a cool addition, although some of them felt kind of random to me and I didn't really feel like I had control over it, even when I assigned the noble with the highest appropriate skill. But that could either be a skill issue on my part or betrayal.
Nice music and quite cozy visual
Although gameplay for me seems a little bit short and a bit unclear at the start
I really did spend time with the Queen!
nice choice of music. Nice and simple gameplay with multiple ending. I don't think anyone can refuse time with queen.
The visuals and the chosen theme are really great—it’s a real success! I’m a little more torn about the gameplay. It’s fun, but I’m not sure I fully understood the consequences of my choices! I played through two runs with completely different choices, and yet I only unlocked the first ending each time :-)
Other than that, I had a great time :-)