Really interesting game, blazed thruthe levels with out understding anything tbh, but really cool tho, good job!
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How does the game fit the theme?
Trust no. 1 takes the theme of trust no one literally. Whether one was in other languages or shapes .
What code and assets did you not make from scratch during the jam (if any)?
The music and SFXs
Explosion effect
How many people worked on the game?1
Comments
Finished the game! Level 6's one had me stuck for a while. Using UI and layer management as puzzle elements is a fantastic concept.
So happy to run into another GDevelop user here :D
Interesting take on the theme, you did take it quite literally haha. I found the explosion effect quite funny lol
I got stuck at level 6 but gonna try again now that I read the comments ;)
I really love your pixel art style! The visuals fit together really well, and the ending effect looks really cool too. The puzzles are pretty challenging though—honestly, it took me a little while to finish the game. Really good game!
I got stuck on level four where both buttons I pressed kept blowing me up. I'm sure the game past that is very fun though. It's nice seeing games made in engines like GDevelop, good job!
A really fun twist one the theme. The puzzles became more difficult the more I played which was very good done.
I really enjoyed the ending, at first was a bit confused on what to do but eventually I got the gist. I assume there is no music and sounds?
Overall was a really nice puzzle game as it should be (almost thought it wasn't over after the final).


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