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A jam submission

False CavesView game page

No one has ever trusted these caverns.
Submitted by JIJIIIIII (@Zacmike2com) — 5 hours, 10 minutes before the deadline
Rated by 21 people so far
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False Caves's itch.io page

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How does the game fit the theme?
The game constantly subverts and tricks you. Leaving you to have little trust in your environment. ontop of this, there are random events that can trigger that can make each playthrough slightly different, so even the players can't trust each other

What code and assets did you not make from scratch during the jam (if any)?
I only used just used a bit of my code from a previous game. That's about it. I also used Juju Adam's Scribble text plugin for dialogue.

How many people worked on the game?
1

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Comments

Submitted(+1)

Really really loved it omg!! Really great entry... Usually for gamejam games like these it's hard to find time to make secrets and a narrative like yours did, even though it seemed simple gameplay wise, I really enjoyed going through it, lovely work! 

Developer

thank you so much i really appreciate it!!!

Submitted

Really cute game, the narrative and exploration elements are strong. I had trouble getting the pogoing down but it’s fun when I managed to do it.

Great entry <3

Submitted

Very fun concept and the visuals are great, good job :)

Submitted

enjoyed my time playing this game! i really got nothing much else to say lol

Submitted

Fun cute platformer. I enjoyed the pickaxe bounce mechanic and its particular spin on this kind of physics-adjacent platforming. The ways in which it fits the theme felt a little superficial but I did still like it overall.

Submitted

The game has solid mechanics and an interesting approach to jumping, as well as very nice graphics, but I have a hard time seeing how the game ties into the theme.

Developer

it fits the trust no one theme as not only does the game and its world tricks you throughout it, the whole story that's being hinted out coincides with the theme of trusting no one, as well as secrets that allude to something bigger. most of the npcs also screw you over in some way too. thanks though!

Submitted
Oooh, okay, okay, the game turned out really well anyway. Congratulations! :D


Submitted

nice movement and environment. I only  got the regular ending. I feel like there is a glitch cause when you reset some blocks are missing for example the one that spawns the bats didn't appear after my first run. Really liked it tho good job ! 

Developer

oh i see haha, thanks!

Submitted

The games pretty good, the size of the pick throws me out of the game a bit but the movements are nice and fluid and it plays well, awesome work!

⎛⎝ ≽ > ⩊ < ≼ ⎠⎞

Developer

thanks! when you mean by it throws you out of the game you mean as in it throws you out of bounds or out of the experience?

Submitted

The experience, i didn't find any bugs

Submitted

bookmarked this one because it released like right before ours haha. I liked the way that expectations were subverted, and while the visuals were pretty simplistic in nature I liked the parallax and also the way that the cave background was always changing colors. I got 190 coins, and my only real gameplay feedback is I think it might've felt a little more intuitive to bundle the interact prompt with just pressing up when you're near the thing, since that doesn't jump anyways iirc, and less buttons is always awesome

Submitted

Definitely fits the theme! Loved the art, cute lil guy! was the game lying about mining blocks from the top to gain speed? I was like, this doesnt feel like im movin faster lol

Developer

you gain speed if you mine  without touching the ground at all, especially if you mine multiple at a time, haha, meant to reward skillful pogoing!

Submitted

This is a very fun game! I don't know why I trusted so much until like halfway when I got the option to bank. Nice job on the game and mechanics!