Nice game of decision making and the horror audio that you implemented is great
Play game
The Last Door's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #4 | 2.778 | 2.778 |
| Presentation | #6 | 2.444 | 2.444 |
| Gameplay | #9 | 2.111 | 2.111 |
| Use of Theme | #10 | 1.889 | 1.889 |
| Overall | #10 | 2.306 | 2.306 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you use Coplay?
For technical support, challenging bugs, and clearing console errors and make some scripts .
Did you use any AI generated art assets in this game?
I created all art assets myself or have rights to use art made by someone else
How did you utilize the theme?
I utilized the theme by giving the player 'You Only Get One' true decision.
Throughout the game, the player follows instructions like a puppet, believing they have no control. However, the theme is hidden in the very first action: entering the house.
The player gets ONE chance to secure their freedom. It seems like a mundane action—leaving the door open or closing it behind them—a choice made without a second thought because it feels so unimportant. That single, trivial moment is the only deviation from the script. If they squander their 'one' chance and close the door, they are trapped forever. One decision defines their entire fate.






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