This jam is now over. It ran from 2026-10-09 14:00:00 to 2026-10-11 16:00:00. View 2 entries

This Week's Theme is: Anything Goes

Welcome to the Gameotron Game Jam

Gameotron Game Jam is a game jam with a different focus: you do not primarily make the game yourself - you use, adapt, and improve GAMEOTRON, the AI-powered bot that creates the game, and its artifacts.

GAMEOTRON

With Gameotron

  • Gameotron offers you 20 ideas you can choose from or adapt.
  • based on your selection Gameotron creates a concept you can adapt as you like
  • based on the concept Gameotron creates game design documentation, visual and audio direction, implements playable concept, executes tests, and does polishing and bufixing.
  • Now your hard work is really getting started - the fine-tuning that really matters begins.

Here are some examples for the usage ...

Use gameotron
Use gameotron with theme: Space Potato
Use gameotron with full controls
Use gameotron with theme: Cyber Pumpkin with full controls
Create game with theme: One Way Ticket

You can find a more detailed description here on the GitHub page for the repository:https://github.com/gameotron/gameotron

Your challenge is to guide GAMEOTRON to create a playable concept.

Ideas are cheap. Playable concepts create value.

The challenge

Use GAMEOTRON to transform the official jam theme into a playable browser-game concept.

You can start with the base orchestrator, provide a theme override, refine the workflow through prompts and configuration. The main outcome is a game produced through the GAMEOTRON pipeline—not a game built manually from scratch.

A valid entry should demonstrate both:

  • A playable browser game generated through GAMEOTRON.
  • A documented process showing how GAMEOTRON was used, configured, or improved.

The aim is not only to make an entertaining prototype. It is to explore how AI agents can reliably guide a game from idea to working browser experience.

The generated game

GAMEOTRON produces a self-contained browser game as a single index.html file.

Every generated game is designed to meet these baseline requirements:

  • Vanilla JavaScript only, with no frameworks or external libraries.
  • HTML, CSS, and JavaScript contained in one file.
  • Mouse and touch support.
  • Responsive canvas and mobile-friendly layouts.
  • Finger-sized touch targets and viewport-aware presentation.
  • Optional keyboard controls, including WASD, arrow keys, and Space.
  • At least six game screens: Title, Pause, How to Play, Gameplay, Settings, and Game Over or Victory.
  • Pause and settings options for music and sound effects.

This makes the final game easy to share, test, upload, and play in a modern browser.

Use or improve GAMEOTRON

A foundational version of GAMEOTRON is already available. You can run it as-is in OpenCode, use it with the official theme, or pass your own theme directly to the orchestrator.

Human direction is part of the intended workflow. In particular, GAMEOTRON includes a mandatory approval gate during ideation: after concepts are generated and reviewed, the user chooses the concept before development continues.

Sharing is caring - Share improvements on GitHub

Gameotron Game Jam is both a game jam and an open-source experiment in AI-assisted game development. If you modify or improve GAMEOTRON itself, then please share those improvements and insights you’ve gained on GitHub.  e.g. publish a documented fork.

Where available, participants are encouraged to share generated GAMEOTRON outputs as well:

  • Game Design Document
  • Visual and audio direction documents
  • Review, runtime-error, test- and juice reports
  • Process logs
  • Game source code

These artifacts make an entry easier to understand, evaluate, reproduce, and improve.

How to participate

  1. Join the GameotronJam.
  2. Install OpenCode if necessary
  3. Add the GAMEOTRON project as a local project. (Clone from GitHub https://github.com/gameotron/gameotron)
  4. Start a new OpenCode session, select your preferred AI model, and use @gameotron.
  5. Let GAMEOTRON generate 
  6. Play, rate, and improve the game until you are satisfied.

Build the system that builds games

GAMEOTRON is designed around a simple belief: a game idea becomes valuable when it becomes playable.

In this jam, you will not just make a game. You will work on the toolchain that imagines, evaluates, designs, builds, tests, fixes, polishes, and prepares that game for release.

Run Gameotron. Choose a concept. Improve the pipeline. Share the and insights you’ve gained.

Let GAMEOTRON be your partner to turn the theme into a playable game.

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Last but not least:

### ⚠️ NSFW / Adult Content Policy
**NSFW (Not Safe For Work) and adult content is now ALLOWED in this game jam!**

To keep the jam safe and enjoyable for everyone, all participants submitting adult content must follow these rules:

1. **Mark Your Submission Correctly:** You MUST check the **"Adult content (18+)"** checkbox in your game's edit settings on itch.io before submitting.

2. **Add Content Warnings (CW):** Provide a clear list of content warnings in your game's description (e.g., explicit text, violence, gore, nudity) so players know what to expect.

3. **No Illegal Content:** Content must comply with itch.io's terms of service. Absolutely no illegal, non-consensual, or hate-speech related content will be tolerated.

Submissions(2)

All submissions
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Browser playable (2)
·
This game is completely Safe For Work (SFW). It contains no explicit content, gore, extreme violence, jumpscares, or adult themes. It is suitable for general audiences and stream-friendly. (2)

No submissions match your filter

Navigate Count Orlok's tower in pitch-black darkness with nothing but a candle to light your way.
Survival
Play in browser
ZASADY BEZPIECZEŃSTWA: Twój dziadek stracił cierpliwość
Play in browser