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How does your game meet GBJam's theme
there s gold
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Unfortunately I could not figure out what I was supposed to do at all.
That is fine. Taking a step back I've realized way to much of this game is incomprehensible from any POV but my own. Thank you for trying to play.
The idea is pretty solid though it's very confusing to wrap your head around at first. It took quite a bit of trial and error to even figure out the game and even then it felt a little clunky. would have loved to have had a little bit of music to jam to while working through these enemies. The only other feedback is that some of the boards you get make it so you do very little damage which can make it so a battle takes a long time.
All-in-all a pretty quirky game! I bet this would really shine if you had some time to polish it up. Most of the artwork is pretty great so I hope that you update this after the jam!
Thank you for the feedback. I do hope to release at least one more update after the jam to at least finish most of the stuff I ran out of time for. If I could ask a question, how well do you think you understood how the damage calculation worked?