A fun twist on a megagame classic. Any specific reason for the alternate timeline?
Play mod
Orion's Rejects's itch.io pageComments
I wanted to create a completely different geopolitical reality for the teams to deal with. By breaking away from how these states are in real life, I had more control in designing their attitudes and points of conflict with each other. It also gave me more space to change where power is concentrated on the map.
I think you need to publish the Itch page - I get No Access trying to follow the link at the moment!
Submitted
Scorched Earth

Leave a comment
Log in with itch.io to leave a comment.