I really like the game!
Please try our :)
| Criteria | Rank | Score* | Raw Score |
| Use of theme | #2 | 3.100 | 3.100 |
| Use of prerequisite | #6 | 2.800 | 2.800 |
| Presentation | #7 | 3.100 | 3.100 |
| Overall | #8 | 2.733 | 2.733 |
| Concept | #9 | 2.700 | 2.700 |
| Enjoyment | #13 | 2.500 | 2.500 |
| Controls | #23 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Really great concept, I liked how the theme was used here as some sort of tool/ability to guide you
The controls and void implementation was also done really well, though I had some runs where the monster killed me when I tried to get out of the first room?
Overall had a great time playing, really looking forward more!
Unfortunately, itch displays the download button directly on this page, so I’ll copy the description here as well:
She didn’t want to go in. But she had no choice. Her so-called friends forced her to enter the abandoned mansion. Maybe out of fear, maybe out of malice—it didn’t matter to them. She stepped inside, and everything went dark. When she woke up, she found herself in an unfamiliar room, alone and lost. Now, only one question remained: can she escape?
But she has something else. A state known as Void—a strange sensation that allows her to perceive the world differently. Within the Void, she can hear sounds that would otherwise be hidden. Will it guide her to safety... or to her doom?
Someone seems to be leaving notes in the main room. They appear regularly, as if guiding her—or warning her. Don't forget to read them.
Controls
Use the Void to perceive the world differently. For example, listen closely to doors: if you hear eerie sounds behind one, it might be safer to find another way, or wait..
It is advisable to play with headphones or at least with the sound on
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