SeeOne
Creator of
Recent community posts
In your game's description it is marked that you used Ziva, but it also says that you did not use any GenAI;
Which is obviously contradictory, so either you will have to change those tags, and give use proof that ziva was used, through screenshots of your game engine; Or we will disqualify your game.
Please do so before the jam ends, thank you!

A really creative entry, interesting gameplay wrapped over a very dreadful story. The theme implementation was well done as well. I think the story could have been told slower, more fluff and more dialogues to make it a slow burn would work well. Overall I really like the game, a thoroughly decaying experience, would recommend!
The atmosphere is very creepy, and the whole monologue was good as well, added a nice layer to the mushroom gathering lol. The art is pretty cool, for what it is the game is cool, wished there was more to do tho. Just having a destination to walk to while the monologue goes on would be a great addition. Overall I enjoyed the game, congrats on finishing it!
Super creative game, I love the core mechanic, and the overall atmosphere of the ship was nice and tense as well. Great job on the voice acting too. The binds, as in what number says what, could have been shown on screen after player presses the button first, cause for the first few turns it was a guessing game. The game really did make me feel like an alien trying to mimic humans tho lol, so amazing job on that!
Oh don't mind me, I just played peak. Fantastic work, gorgeous. I loved the shots of jupiter, I adore anything space related, so seeing a planet that close was beautiful and super heavy when put together with the story. Two tiny pieces of nitpick, it can use a bit more music, gameplay can be a teeny bit more refined. But these are very very minor. You should be really proud of the game you put out. Top tier stuff.
The voice acting work is amazing, and the atmosphere is excellent as well. I really liked it and was genuinely intrigued to know about the story and world. The game did crash after I finished the bedroom scene. Also I think the UI can use some polish, there needs to be an X button to exit out of menus or at least clicking anywhere outside the journal/puzzle area should put you out of it. The page turning on the journal can also use some pointers. Overall a very interesting story, world that I would like to explore and great voice acting.
What a creative idea, the second person perspective is clever, I enjoyed exploring the world as the art is really good. As you know tho the game is heavy, took me several tries to get it working. Also visibility can use some polish as well, there are many places where you can't really control the player well. It is a very pretty and original game tho, nice work!
Aesthetically this game is so cool, I love the simple setting of person sitting at desk discovers ungodly shtuff. Sound was good and clicks felt nice. I'll be honest too, I'm not at all familiar with command line code, so I had to learn what commands do and how to maneuver around the game. It was a cool side effect of playing, but would have been way nicer if the game explained it in some way. It could have been a few persistent sticky notes as well, that would be way better than nothing. Overall I adore the setting, but gameplay could have been presented and introduced better.



























































