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Mirror Run's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of theme | #3 | 4.000 | 4.000 |
| Use of prerequisite | #7 | 3.857 | 3.857 |
| Overall | #21 | 3.057 | 3.057 |
| Art & Audio | #24 | 2.857 | 2.857 |
| Presentation | #35 | 2.286 | 2.286 |
| Gameplay & Enjoyment | #36 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
No
Wasn't made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
pretty interesting concept, though i wud personally not have the camera snap to the players position as it can feel a bit jarring... maybe have it smooth towards the players position or just have it fixed
Neat! The music really fits the atmosphere. Cool game overall!
I liked the visuals : awesome especially in 3D !
The music was really good. Some SFX would have been a plus.
You followed the theme really well with your core mechanic.
However, I found the rock's hitbox very unforgiving. A smoother transition while moving right and left would feel better too.
The game is pretty hard to play, but that's probably a skill issue :)
Nice game.
it's a bit trippy, isn't it? staring down TWO tunnels? that's a mood.
The theme is definitely well implemented, and visually the game looks good.
A few things stood out to me though:
with the obstacles, there are moments where you’ve already passed them but still end up losing. On the other hand, sometimes you get hit a bit too early even though you haven’t actually reached the obstacle yet. That makes it feel a bit inconsistent at times.
Also, the movement to the left and right feels very abrupt, you instantly snap to the side. A smoother transition would probably feel nicer.
Overall, a nice little game with potential.