Play Summit
Climber's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of theme | #28 | 2.867 | 2.867 |
| Presentation & Enjoyment | #30 | 2.533 | 2.533 |
| Sound/Music | #32 | 2.400 | 2.400 |
| Art & Gameplay | #33 | 2.467 | 2.467 |
| Overall | #37 | 2.413 | 2.413 |
| Use of prerequisite | #45 | 1.800 | 1.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
Yes
Was made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
Nice game :)
Music is nice, the pixelart lovely, especially the view from the top <3
The difficulty curve feels quite fair and the unlocks are a nice touch.
I think this would really benefit from some sort of indicator of the area the punching is is affecting. Maybe even just nudging the affected objects a bit or something. It took me embarrassingly long to understand the it wasn't that I was missing the hitboxes of the trees, but instead, I was casting a probabilistic AoE with that punch and just getting really unlucky xD
Just some thoughts, nj! :)
I see this on the first day of the jam and i've played it then. It's a good game, music a bit too loud for me. Good Job ! :D
nice game indeed!
It was a fun game and got finished in the first day of the jam i dont know how you managed that overall the game was good
yeah I was quick with it. I would say it’s thanks to my experience, and the things i learnt this past year making games. Thanks for playing
I really wished the prerequisite was utilized better here! As of now, it really doesn't have anything to provide, and the game doesn't really change if the fog isn't there. The rest is great and polished, well done! ^^
yeah ur right… i kinda added it more for decoration than for actual gameplay, tbh it was an hard prerequisite to implement compared to the past ones
Great game! It's real impressive that you made this in only a day! Its really strong with the theme, sound, and art! The only thing thats holding the game back from a higher placement is the use of prerequisite, which while technically implemented, provides no real gameplay value. Probably the best game ive seen so far!
as i said to another comment, i didnt really know how to implement the prerequisite… i found it an hard one compared to past ones. Thanks for playing
Punch! Punch! Punch! It’s a fun concept, you have to fight trees, snowman and wolves to survive. Two suggestions: The hitboxes need a bit of work! And music is a bit loud by default, but that might just be my settings.
I fixed the hitbox of the wolves, overall the chance to “kill” something, being a tree or a wolf etc, is completly random and doesnt follow a timer. As for the music u can always mute it with M, but otherwise on my side it doesnt seem to be that loud… thanks for playing