Submissions open from 2026-10-28 15:00:00 to 2026-11-18 15:00:00
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๐Ÿ” Welcome to Stamps Here, Please Game Jam

Step into the classic document-verification mechanics!

Your challenge is to build a fast-paced Document Check Mini-Game using Unity's Canvas UI system and the provided StampGame.cs base C# script during your lab session. Characters will approach your desk with spoken requests, and you must cross-examine their words against their papers/documents to decide whether they get APPROVED or REJECTED before time runs out!

Whether your game is set in a border checkpoint, a fantasy guild counter, a corporate office, or a tavern, the theme and visual style are completely up to you!

โš ๏ธ IMPORTANT SUBMISSION REQUIREMENT:

When submitting your project on itch.io, your submission page description must start with your full academic details:

  • Student Name: [Your Full Name]
  • Lab Section: [e.g., B01 / B02]
  • Course: Multimedia Authoring 1

Reminder: This is an individual assessment. 

๐ŸŽฏ Learning Objectives

By completing this jam, you will practice:

  • C# Data Structures: Using struct containers, arrays (OrderData[]), integers, floats, and booleans.
  • Game State Logic: Managing countdown timers (Time.deltaTime), lives, score tracking (gold/points), and conditional checks (&&, ||).
  • Unity UI & Feedback: Dynamically swapping TextMeshPro labels and images, toggling popup panels (SetActive), and playing sound effects via AudioSource.
  • Scene Navigation: Restarting scenes and loading main menus using SceneManager.LoadScene().

๐Ÿ› ๏ธ The Core Task & Base Script

You are provided with the base C# script StampGame.cs. You may style your UI, character graphics, and theme however you like, but your project must include:

  • Character & Request Display: Character artwork image and spoken dialogue text panel.
  • Inspection Document: TextMeshPro fields showing Customer/Applicant Name, Item/Permit Name, Quantity, and Price/Fee.
  • Interactive Stamp Controls: APPROVED (Green) and REJECTED (Red) buttons that process decisions.
  • Stats Bar: Countdown timer (60s), total Score/Gold earned, and remaining Lives (3 lives).
  • Game Over & Congrats Popups: Overlay panels with final score summaries, a Replay button, and a Home button.

๐ŸŽฌ Bonus Challenge: Create a Game Trailer / Promo Video!

Show off your game in style! Capture gameplay footage and edit a 15-second to 30-second creative promo video or trailer for your game.

  • What to include: Snappy gameplay clips, catchy background music, dramatic sound effects, title text cards, and a call-to-action (e.g., "Can you spot the frauds? Play now on itch.io!").
  • Where to upload: Embed the video directly into your itch.io project page or upload it to YouTube and include it on your page.
  • Trailer/Teaser Example : 

๐Ÿ† Evaluation Criteria

Projects will be scored on:

  1. Core Gameplay & Logic (40%): Functional stamp evaluation, life reduction on mistakes, score calculation, and timer operations.
  2. Creative Visual Theme (25%): Original theme concept, custom graphics, and UI styling.
  3. Creative Game Trailer / Promo (30%): Short, engaging gameplay trailer embedded or linked on the page.
  4. On Time Submission (5%): Didn't miss the deadline? Extra mark for you.


๐Ÿ“ค Submission Requirements

  • Page Settings: Include an all-game screenshot, gameplay video trailer/promo, your Name, Student ID, and Lab Section at the top of your itch.io page.
  • Playable Web Build: Upload an exported WebGL build for browser testing.
  • Notes: During the presentation, please show me your script file for me to check physically.