Pretty solid game! I love the artstyle but I'm not a fan of the need for me to kind of go up and down constantly to check on the costumers. I feel like the game would benefit if I could just see the stats even while I assemble the trash. More trash coming would have also been better but otherwise, this is a fun game! Great job!
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Trash Artist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #62 | 3.528 | 3.700 |
| Audio | #82 | 2.670 | 2.800 |
| Art | #96 | 2.860 | 3.000 |
| Overall | #97 | 2.781 | 2.917 |
| Theme Interpretation | #100 | 2.860 | 3.000 |
| Polish | #105 | 2.479 | 2.600 |
| Gameplay | #136 | 2.288 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Agree with other sentiments here. I like the concept, but the customer frustration is a little too fast for the RNG that happens with the trash spawning in. I did like the idea of getting to pick up the monsters though, that's fun lol
Really conceptually like this. Throwing customers on the plate was nice. But I do believe we never have enough time to make the proper combinations depending on luck of the draw. Because of how slow the belts move vs customer frustration meter. I think it could definitely be really good though with more time. Good work though!
cool concept! i love the art style and that you can pick up and throw the costumers!
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My first run I felt something was missing until I realized I could look up. Life made sense again. My second run went a lot better. Good job on making the game.
I didn't notice the > in the tutorial went to the next page, would have probably helped with me getting stuck looking at the table for half my first run, not knowing that you could look up. Really cool concept, combining trash, including customers and coins. The delay in the customers made me turn them into scrap dishes before they gave me money for giving them a scrap dish, which was a bit annoying. I think them giving you money, then waiting, then leaving would be better, as it allows the player to turn them into scrap dishes easier. Giving the customers random scrap dishes, then turning them into scrap dishes themselves seemed to allow me to beat the game. Overall, pretty cool game with a neat vibe.
It took me quite a while to realize I could move my camera up - it's a little challenging in browser. The gameplay was pretty confusing until I saw the tutorial, but even then, I think it was mostly the colors you're trying to match. Overall, the time for each customer felt a little too rushed, but one might get better with practice.





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