Really cool and fun game! I love how simple it is and it gets chaotic REAL FAST! Great work!
Spwil
Creator of
Recent community posts
Thank you for giving it a go! I'm glad you really liked the interpretation and I highly appreciate your kind words!
I definitely agree, that's what I discovered after seeing people playtest it which can be a pain point. I already have some potential solutions that I could implement in the future (like a gun to kill past memories, etc) which I will explore more if I decide to work on it more!
A pretty fun game! I really like the base mechanics though I am not a fan of needing to build the blockers before I'm able to attack again but that could just be my own preference. The game runs pretty quick which is cool making it a bite sized experience. There's not much narrative here and the artwork is still reminiscene to a prototype level game but the aesthetic is quite coherent and I appreciate the extra addition of juice when killing the enemies accompanied with basic sound effects. This game has a lot to improve on but is a very SOLID base game that I could see myself playing for hours if this was a full version. Overall, really fun game but more polishing is needed to make it more awesome! Great work!
Really cool game! This gave me an experience of a boss fight though I dont play that much platformers so it was really HARD for me. I attempted so manyy times but unfortunately I wasn't able to beat it! I still had fun attempting it though but I do feel like the jump to it is targeted to people that are more experienced in the genre. I can tell a lot of love was put in the narrative which was great and the artwork is also very stylized which is really cool! The audio is also integrated quite well! Overall, I had fun attempting this game but I wish there were a more easier option for it xD. Great work!!
Very thinky game! I love these escape room typa games. I love how each code that you put is semi randomised so I can't exploit it each round. Some of the things that are in the game are also clever like the use of colour though the general knowledge questions can sometimes be a bit hard for me to figure out (but I figure it out after a while). I wish there were a slight more creativity other than just the timer but I really like the effects of the drinks that you put there. I like the narrative as well but I do wish there were a more satisying ending (I do know that there are multiple endings and I think I got the best one but it wasn't as satisfying as I thought it would be). But its already really good for a game jam game! The artwork is pretty good and the audio is implemented wel! Overall, I really like the puzzle aspect of the game and I love the art but there are a couple of things to improve to make it much more awesome! Great work!!
Pretty classic arena survival game! I like the narrative at the start and also the different items that we have. The interpretation is just a single timer which is fine but I would have loved a bit more twist on it (maybe items to prolong countdown of waves spawned, etc. I enjoyed the gameplay but the attacks does get repetitive after a while. The artwork is pretty good with classic pixel art. The audio is pretty simple but integrated well! Overall, this was a fun game with simple mechanics but may need to be developed further to make it much more awesome! Thank you for your submission! Great work!
Pretty cool game with high potential! The game has a very interesting premise that kinda follows the rythm game formula. The game does need a lot of polish but the core mechanic is already present and I had fun with it! Though I do wish the controls were already on screen so I can just refer to that easily and I wish there was more audio to accompany the game overall. I definitely encourage you to keep working on this since this has a promising start! Great work!
Really unique game that kinda resembles the classic balatro-esque roguelike! I like the juice of the game with the transition being so stylized and with a clear unique art direction! The audio is also really well integrated and is lowkey relaxing? The narrative is there though I would have loved for the narrative to be more intergated into the game. The tutorial is on the page but I wish it was integrated at the start of the game since it took me a while to kinda understand it. Overall, I had a lot of fun with this one and you did an awesome job!
Pretty cool narrative game! I really love the aesthetic that you put here and you get really deep with the narrative! The build is a bit buggy but completely understandable for the game jam! I assume the audio works on the project file which I will get back into to replay the game again later but I wished it was working on the build to get that feel of the game going! The gameplay is quite simple but very engaging in the context of the narrative. Overall, this was an interesting narrative game with heart! Great work!
Pretty cool game! I love another of the "Count" interpretation being implemented and the way it works is pretty fun! It took me a while to figure out what to do at the start but I once I started blasting, it was clear. The narrative is implicit which is pretty cool! Artwork is insanely good and audio is integrated well! Overall, really great game! I had fun with this one!
Pretty sick game! I love the aesthetic and the gameplay is quite fun! Though the collisions were unclear on which was dangerous and which was not and I would say some parts of it is quite unforgiving (could be a skill issue on my part). There is a bit of implicit narrative, but I would have loved to see a more explicit integration of it! The audio is also well implemented but I would have liked it better if the music doesn't restart every time I die. Overall, the game needs a bit more polish, but this was a fun one! Great work!
Welcome to the Timmyverse! Pretty fun and lowkey intense game! I quite enjoyed just micromanaging myself so I can optimize it more and more. I would say it's a bit repetitive after a while, but I feel like the amount of task there is, is already perfect. There is a bit of narrative which is cool and the artwork is simplistic but very fitting! The audio is also implemented well! Though I do wish there were a better payoff on the win screen rather than just saying "You destroyed the universe" Perhaps a short animation or cutscene could work to make it moree awesome? Overall, really cool game with an interesting premise, as a fellow Timmy gamemaker, great work!
As a fellow Timmy gamemaker, I approve of this game! This game's visual effects are definitely the highlight for me! I love the effects of when Timmy loses his sanity and the environments are awesome! Though I do feel like the jump needs a bit more tweaking to feel much better since currently it feels very rigid and very unforgiving. Perhaps adding an input buffer or coyote jump could help? The narrative is pretty good and the audio is nice! Another thing to mention is the game gets a bit repetitive after a while, perhaps adding more variants of enemies or objects could make it more awesome! Overall, this was a really cool game! Great work!
Ahh I see a fellow Timmy game maker! Really cool game! It has a lot of potential to be a full-on horror game. I was lowkey confused when I saw the horror tag at first but after playing it, I was like "ah I see" The game does need polish in multiple aspects in visuals and audio, but this is definitely a good base game to be improved further! I really wished there were audio in this game which could uplift the mood even further. Other than that, this was a sickk game! Great job!!
Really cool game!! I kinda suck at chess, but I can definitely see myself learning this game more and more. I really like the idea of having time as a lifeline even if the king got consumed. Very creative take! There is a bit of narrative that is implicit, but I would have loved to see a bit more explicit narrative implemented. The artwork is awesome and the audio is integrated so well! Overall, this was a really fun game! Great work!
Pretty sweet and short game! I really enjoyed the experience this game offered and even though it is short, it has a LOT of juice and a lot of polish as well! The artwork is simple but is highly fitting for the game! A do wish that the movement just moves regularly instead of scaling from slow to fast but that's just a preference of mine. The audio is also well integrated making the game feel more immersive. I do wish there were more integration to narrative though but other than that, great work!!
This game was actually really good! Though the difficulty spike is CRAZY (at least for me, could be a skill issue in my part). pretty sick interpretation of the theme and I love the interactions between those 2 characters. I ADORE the artwork and the audio is really good!! Overall, I had fun but the difficulty scaling might need a bit of work for non rythm game players like me xD. Great work!!
This is a very JUICY game! I love the theming which is kinda funny since I'm playing this at 2.30 am before I go to sleep lol. Love the effects and each hit feels so satisfyingggg. Though I do feel the difficulty of the game could be ramped up just a tiny bit to make it a bit more challenging. The artstyle is very simple and juicy but maybe a tiny bit more depth for it could have made it more awesome. Overall, I had fun with this one, such a short and bite sized game! Great work!
Pretty cool game! This game kinda reminds me of like the Doodle Jump era games. I do wish the game is a bit forgiving at the start tho (perhaps a smaller gap and it gets bigger as I go?). The aesthetic is really awesome and the audio is present but I do wish there is a bit more on the narrative side! Overall, I had fun with this one, great work!
Really creative idea! I love the way the mechanic works but I did find it a bit too overwhelming getting introduced to all the mechanics at once at the start xD. I do feel like this game has a HUGEEE potential to be a full on game with more tweaks. The boss fight feels a bit unforgiving for me (but it could just be a skill issue on my part lol). I do also wish there were more narrative integration and also a bit more polish on the artwork. The audio is awesome though! Overall, this was a creative experience but it could be improved further to make it more awesome! Great work!!
Really sick game! I love the chaos of the gameplay and it makes me want to go for it more and more and get a higher star rating each time! Though I do feel like the jump from level 2 to 3 (and some other levels) are quite substantial (though this could just be a skill issue thing on my part). I quite enjoyed the gameplay and I can easily feel the panic of when the SFX starts counting down which is cool audio design! I do wish there were more of a narrative integration and the artwork does need a slight polish to make everything more coherent but overall, I had a lot of fun with this one! Great work!
Really cool game!! I love the simplicity of the mechanics and how it interacts with the environment! The puzzles are very intuitive but the interactable environments wasnt obvious enough to me. I think the interactable objects blended too well with the environment that I didnt used it and thought the level was too hard but when I used the objects, I was able to go through quite intuitively.
Though there is a level that I accidently softlocked since when it resets, it left the eyeball inside and I wasn't able to grab it anymore.

The other thing to mention is the headbopping. Although its really cool, it gave me a bit of motion sickness, I wished there was a setting to turn it off!
I absolutely adore the environment! This gives me the feeling of those eerie horror puzzle game vibes waiting to jumpscare me. The narrative is sort of there in the environmental setting, but a bit more obvious context would have made it better I think! The audio is highly impactful though the "Unreal Engine compile error" sound effect made me think "Did I have Unreal Engine open?" xD
Oh another thing that I found is if there were more than 1 eyeball and I got killed by both of them sequentially, the screen would stay black and the only way to fix it is by pausing and resuming.
Other than those bugs and thoughts, the game was quite fun! The puzzles were enjoyable, environments are beautiful and fun gameplay! Great work guys!












