yeah.
Spwil
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This was such a fun game jam! I initially joined the game jam just so I can get my students to join the game jam as well (I teach games stuff as my day job) just to create that sense of competition with them. I'm actually quite surprised people really liked my team's game since it was text heavy but it makes sense considering everyone here are developers and are somewhat comfortable with reading code xD.

I think this is my highest placed rank yet in a game jam. I'm super happy with it and might look into developing the game further along the lines later on! But I do think that there are so much amazing games that deserved a higher ranking. But regardless of rankings, I think everyone deserves to pat themselves in the back for creating a game in such a short time!
also 67 ratings eheheehehehe....
Pretty fun papers-please like game! The art is quite charming and the gameplay is simple but quite engaging. Though I would've loved to see a more direct consequence of my wrongdoings (or maybe a timer would also make the game more intense). The sound effects are quite simple but effective though I wish there were some sort of music or ambience. (or perhaps silly alien noises when they come in xD). Overall, this was simple but quite fun! There's some minor things to improve, but it was a fun experience, great work!
Thank you for trying it out!!! I'm glad you got invested with Firemans' shenannigans HAHA.
There are a couple of UX problems with the game as you've mentioned with the file check button on the top, and also the scroll wheel. I think those are something we will definitely fix later!
I'm really glad to hear that you had fun! Thank you again for the praise!!
Pretty interesting premise! I love the system of the game and how each characters connects to each other. It shows some sort of narrative which is really cool! The tutorialisation I think needs to be a bit clearer since it took me quite a while to figure out how things work with the photo card. The game does need a bit more polish (perhaps some more juice and sound effects) to kinda sell the idea more but completely understandable for a game jam setting! The artstyle is really charming and I just like the narrative behind it. Overall, even though the game needed a bit more polish, this was still a fun experience! Great work!!
Man this game is awesome!!! I love the vibe of the game and the premise is super interesting! I love playing poker with friends so when I played it in this game and each of the NPC has a distinct personality, I knew I was in for a treat! The art is also awesome and its super stylized and highly fits the vibe! The music, oh man where do I start, at first, I thought it was gonna be a generic jazz kinda vibe (which is totally chill) but then when that vocals came in during the poker table gameplay, its a whole different world. I got distracted by it for a second forgetting that I had to find the killer xD. If that song was put on spotify or something, I would've definitely add it to my playlist! I think my only complaint for the game is the bugs which for most of it was fairly minor but the game breaking bug on trying to accuse someone is sooooo unfortunate. I got stuck on the loading screen when I selected "did you do it?" which is so saddd, I really wanted to find out who but this just makes me want to play the game more (though this is very understandable in a game jam setting)! Overall, this was an experience for sure and I am superr impressed by the quality of the game made in 1 week! Awesome work!!
Very short and sweet! I love the platforming, it feels really nice! The cutscene was so PEAK! The sound effects are minimal but fits well! The premise is just so funny I love it! Though more levels would've been great but considering this is a game jam and you're doing it solo, its still pretty good. A bit of music would also been nice just to fill up the soundscape a bit more. Its also crazy how you submitted 14 seconds before the deadline xD. Overall, this was a fun time and I really hope you continue working on this after the jam! Great work!!
I'm not usually much of a Visual Novel kinda gamer but this was genuinely pretty fun! The writing on this game is insane, I found myself getting hooked to each of the characters and what happens next. I also have the urge to just replay the game to just see what kinda outcome I can get if I choose different things which is really good! Though the transition between a "rock" heavy music in the main menu to silence in the game itself felt a bit jarring xD. Like I was expecting some sort of action packed thing but it was more of a fun chill (sometimes eerie) visual novel which was cool! The visuals are awesome, I love the art for every character and just the background in itself. I also love the sound effects with each cards getting flipped and shuffled, it felt so satisfying!!! Overall, this was a fun one, its awesome that you guys finished this in 1 week as well! Great work!!!
This is such an awesome game! I love the puzzles and once it clicks, it clicks! I also appreciate the hint (which I lowkey didn't trust at the start xD). The illustrations of this game goes superr hard. Its insane how much art goes into this game! Though there were some minor issues with the characters being in front of stuff where they're not supposed to but its fairly minor! The gameplay is highly intuitive though the colliders needs a bit of fixing since at the start it felt a bit awkward (though this could just be a me thing xD). Audio was also amazing, I love how there's different musics on some of the sections and the sound effects are on point! Overall, this was a super polished and very well made game especially in a 1 week span! Awesome job!!!
Heya! Thank you so much for your detailed feedback and even with your gameplay video as well! It was a lot of fun watching how you play and I must say, you're probably one of the most detailed and safest gamers I've seen so far!
I noticed that you mentioned the code is a bit hard because of the font. We addressed that issue but its kinda hard to have a balance of aesthetics and also font at the same time. I originally wanted to add an accessibility setting to change the font but I didn't have time unfortunately.
I do apologize if you felt overwhelmed when playing the game! The game kinda strives on chaos a bit more (which you kinda noticed after retrying the game to accept everything xD). Originally, we wanted to add some good rewards as well (like a plant changing in the office, etc) but as for game jams go, we didn't have enough time! I also find it very interesting that you rejected code with missing brackets () which was not really intentional in the game design xD.
The scrolling is definitely the most common complaint in the game and you're not the only one! Definitely something that we should've take into account for. You've also mentioned adding a filter to the chat system which could definitely be something we look into more later on! The checklist and the X symbols also seemed to cause a bit of confusion which is really useful feedback for us! The consistency between the symbols on the game screen and the results screen needs to be fixed since right now, the game only keeps track on how many u rejected and accepted on the game screen but on the results screen, it takes into account how many u got wrong or right regardless if u reject or accept!
Again, I want to give you the biggest thanks for playing our game and even sharing footage of it! It's super useful feedback that we can learn from! I wish you to have a super pleasant day!
Thank you for trying it out and for your high praise! I'm really glad you find the game extremely enjoyable! I completely agree with you! Clicking the scrollbar with your mouse is a much better experience but I forgot to take into account people's first instinct to just scroll with their scroll wheel which is a bit too harsh in terms of speed, so you're definitely not the only one! Again, thank you for your kind words!
Pretty interesting game! I find it kinda funny that for some of the levels you try to trap myself and even sometimes question myself. The game in itself is pretty simple but I can defintely see a lot of potential coming from this, like maybe instead of buttons, its levers, maybe there's some sort of deathly trap or something that is caused by me pressing the wrong button but yeah, at the moment, the game needs a bit more complexity. The visuals are awesome and the audio really sells the atmosphere well! Definitely something that I highly encourage to work on more after the game jam! Great work!!
Awesome game with very unique visuals! I love the whole premise and how silly it is. The riddles are great and got my brain thinking a LOT. Most of the puzzles are very logical (though there is one where it was like "bring jolly mirth something.." that I didn't get). I got an ending even though I lost which I assume is kinda intentional? The sound effects are well implemented and the bug characters are soo awesome! However, I would've liked a more satisfying ending (though that might be asking too much for a game jam xD). Overall, this was a fun game that got me thinking so much but a good amount of it that seemed logical. Great work team!!
Awesome game! The UX part of the game kinda confused me a lilttle at the start but once I got used to it, this game get ssuper addictive! The sound effects makes the whole experience pop really well and I just like the premise overall. This is basically balatro, but you kinda have to think a lot which makes it a puzzle roguelike-ish which is awesome! The visuals are great though I wish there were more personality on the cards (though this is asking for a bit much for a game jam game). The difficulty is also very well balanced and I had a blast playing this! Overall, this was a really fun game and I highly encourage you to work on this game more after the game jam!! Awesome work!!
This is one of those games where I go "how did the dev even think of this?" Very innovative and interesting! I like the minimalistic artstyle and also the audio is simple but effective. Though my brain kinda craves for a bit of music just as something in the background. I ended up finishing the game though I wish there were a more satisfying ending, but it might be asking too much since everything else in this game is super polished! Overall, I had fun with this one and is impressed with the amount of work done by 1 person! Great work!!
Pretty interesting take on the premise! I like the aspect of not trusting each of the jail cell because there's a potential police behind it. Though at the first playthrough, I feel like the possibility of it is quite random? I would've loved if there was some sort of clue or something subtle to kinda tell the player that its a friendly or harmful jail cell. The movement's quite nice though I find the wall hold a bit sticky (which might be intentional xD). I love the overall polish of the game with its simple but effective artstyle and also the sound effects. I love how the music sounds as well with the occasional sirenes in the back. I also like that you included hard mode which is an awesome addition for a game jam game! Overall, this was an interesting and fun game especially for a solo game! Great work!!
Pretty well made mafia game! I really like that you can select the characters and how polished the characters feel. The art is immaculate and I love the artstyle and everything about it! The gameplay's quite fun though I would've loved it if I can see who is the killer when I get voted out, or killed just because I am super curious since I played a couple of rounds and I wasn't able to actually get to win. The music is highly fitting and I like the intro cutscene as well. The sound effects are well polished and implemented quite well into the game. This might be asking too much but it would be awesome if each character have their own personalities and quirks since right now, all of them seems to act similarly. Overall, this was a really cool mafia style game with a beautiful artstyle! Great work team!!
Really interesting take on the theme! It kinda reminds me of that one multiplayer game where your friends disguise themselves as NPCs and you have to guess which one. Pretty fun game where I have to kinda focus while listening and paying attention, though I feel like I kinda wanted a bit more depth in the NPC behaviour (maybe the murderer does something specific while others don't, etc) though this is asking a bit much for a game jam to three already overworked devs xD. Pretty clean and simple visuals and the audio is implemented quite pleasantly into the game. Overall, I had fun with this one! Great work!!
Pretty cool game! Its definitely very ambitious with a ton of items and also a lot of narrative, though I do feel like there's some parts that definitely needs a lot of polish. The artstyle is really unique and I love the mix of 2D and 3D, though I'm not a big fan of the wallpaper it feels a bit too rustic, but other than that, its awesome. The gameplay does need a bit of work though, I "kinda" found out who it is and (SPOILERS) I find the ending a bit confusing. I played the game a couple of times to get an idea on what would happen if I do x or if I do y and it seemed to be a bit disconnected in narrative. Some of the dialogues I can tell got put a lot of time into it but some didn't which is totally understandable for a game jam. Also, I softlocked myself accidently a couple of times through the items. I do feel like the item could just be something that the player hold in the inventory or something like that instead of something tangible, but again, completely understandable in a game jam setting. The audio is pretty fun and the eerie music is fitting! The voice acting for some of them are also really awesome! Overall, this was an interesting game with sooo much potential, I would've loved for you guys to polish it up even more post jam! Great work team!!
Heya! Thanks for playing our game! Sorry to hear that the audio was a bit loud! There is a settings icon on the bottom right that you can adjust the volume of the music and SFX on!

I don't disagree with the scrolling being inconvenient! You're not the only one who's struggling with it and its definitely something that we need to work on more after the game jam!
Thanks for the feedback!!
Really cool looking game! I love the visual aesthetic of the game and how complete everything looks! Though the lack of SFX is so unfortunate. I think by just adding a tiny bit of SFX on the interactions, it could've elevated the game further. The mechanics are interesting but I do find it getting too repetitive very quickly. The narrative was interesting but I feel like the connections on each of the suspects feels a bit too random? Maybe the narrative needs a bit more polish (which is asking for a bit since its a game jam game after all xD). As mentioned before, love the visuals, love the environment, the transitions, etc (though I do have an aspect ratio issue playing on the webgl build). Overall, this was a cool game with an aesthetically pleasing environment that needs the narrative and gameplay to be more fleshed out but other than that, for a game jam game, this was a great job!! Great work team!!
Pretty short and cool game! The theming is really nice and I like the papers please-like kinda style of the game. Though I feel like there' s not much incentive of trusting people, maybe the boss could be harder and the people could be allies when trusted (the correct ones)? The songs and sound effects are quite fitting and the graphics are pretty cool though it does need a bit more polish to make it much more awesome! Overall, this was a cool game but needs a bit of polish, but still, for a one person team, its quite impressive! Great work!
Pretty interesting game! The visuals are great and the sound effects are integrated really well! I am a big fan of the music as well, I think it sells the vibe really well! The gameplay though I would say is quite lacking. I think it needs a bit more juice and depth on the gameplay rather than just heading into the station straight away. I do highly encourage you guys to polish it up even more though after the game jam ends! Overall, nice visual and audio styles but lacking in gameplay but still, great work!
That's fair!! Completely understandable in a game jam setting! I think for me, I'm not a super experienced puzzle head but the gnome 1 clue was pretty clear most of the time, though there are some of the levels that had a bit too vague of a clue. I did find the sokoban aspect of the game quite fun as well















