Very smooth functionality, and it looks great. One visual note: the walking animation could use some refining; the upper body has a convincing left-step-right-step loop, but the lower body does not. The outdoor walking scene goes on without change *just* long enough for me to wonder if I'm supposed to be controlling the character, but then I realized that her walk is timed so that she reaches the house at the end of the musical cue. I'd consider having more variety in the background next time to avoid this player misconception.
The content feels quite personal, in am ineffable sort of way which makes it difficult for me to comment on constructively. As for the gameplay, this game uses what the point-and-click community calls 'moon logic'—puzzles whose solutions cannot be arrived at through reason or deduction, but only by guess-and-check player action. Nevertheless, it didn't take long for me to work through the possible options, and I never hit any snags which felt irritating.
Congrats on finishing your game! It looks and plays quite well, and you should be proud of yourself!







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