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Design Statement
I interpreted the theme track as a journey from uncertainty toward hope. That became LEFALUME: a small forest adventure where a girl follows a fairy and helps a corrupted forest recover through three blessings: Water, Wind, and Light.
My main design choice was to make kindness the player’s way forward. There is no combat. Instead, players cross giant leaves, awaken water, dash through wind chimes, weave temporary paths of light, and rescue their fairy companion. Each blessing changes the environment and creates a return route to the Mother Tree, making progress feel connected to the world.
I combined pixel-inspired characters and details with a three-dimensional forest, using violet shadows, teal foliage, and small golden lights. Missed jumps return the player to safety without a death screen. The final restoration turns the dark forest into a brighter, greener dawn, expressing the idea that even a little kindness can bring light back.
Game Instructions (launch steps, controls, and gameplay overview)
Play in your browser by clicking the embedded game, or download the version for your operating system and extract the ZIP.
- Windows: Run LEFALUME.exe.
- Linux: Run LEFALUME.x86_64. If necessary, give it executable permission with chmod +x LEFALUME.x86_64.
- macOS: Open LEFALUME.app. The build is unsigned and may be blocked by Gatekeeper.
Controls
- WASD: Move
- Mouse: Look
- Space: Jump
- Shift: Dash after receiving the fairy’s gift
- E: Interact
- V: Switch camera view
- R: Return to safety
- Escape: Pause
- Hold Alt: Release the mouse to hover over the question icon for guidance
Explore the forest and collect the Water, Wind, and Light blessings. Follow the growing return routes to the Mother Tree. Some leaves collapse after three seconds, so keep moving. Missed jumps return you to a safe checkpoint.
After rescuing the fairy, stand still for two seconds to begin the journey home. At the Mother Tree, stand still again to start the restoration.
Gameplay walkthrough video
Gameplay walkthrough video
https://youtu.be/pI8OQG1BTnc
Trailer / Other Additional Video Material (Optional)
https://youtu.be/lVEbHGT6v34
Did your project use any AI tools or assets? If yes, please specify.
Codex for codes assistant.
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Comments
I really loved the environment and colors in your world along with the three separate areas that each built upon the last and brought you back to the big tree in the middle. At first I tried to play on a web browser but there was no sound (both chrome and firefox), but everything worked perfectly in the desktop version.
Enjoyed the world building and environment design, really nice to have the guiding light to bring you along. Would love to see more variation of puzzles and world interaction.
thank you for playing..