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Design Statement
Our theme is “Journey”: a small, lonely, cautious being begins to move. The world gradually responds. More and more elements join in, building into a vibrant momentum that carries it forward. Yet the ending brings no grand victory, only a sudden moment of quiet, leaving something unspoken.
· 1. Self
- What the player explores: Discovering their own shape.
- How the world unfolds: A sense of “I” first emerges in the darkness.
- Underlying theme: What am I?
· 2. Surroundings
- What the player explores: Discovering the elements and rules of the world.
- How the world unfolds: The world gradually takes on shape, material, sound and colour. Obstacles invite jumping, constraints call for bending and adapting, and echoes reveal the texture of everything.
- Underlying theme: What is this world?
· 3. Others
- What the player explores: Company from another character.
- How the world unfolds: The player meets friends who join them on their journey.
- Underlying theme: Sharing the journey with others.
· 4. Forward
- What the player explores: Facing the fading of everything they have found and a return to ordinary life.
- How the world unfolds: Everything gained along the way gradually disappears. The world grows quiet again, but the experience continues to nourish the self.
- Underlying theme: If everything will eventually fade, what meaning remains in the journey?
Game Instructions (launch steps, controls, and gameplay overview)
🎧Recommended: Use headphones to fully experience the spatial audio.
⌨️ Keyboard + Mouse (PC)
· Move: A / D
· Jump: W
· Charge Jump: hold S
· Echo: E
· Dive: S
· Pause: Esc
Gameplay walkthrough video
https://youtu.be/L0IrPOqmAsY
Did your project use any AI tools or assets? If yes, please specify.
AI was utilized in programming assistance, expand dynamics and materials.
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