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Design Statement
When i first heard the track, i felt it suited a cosmic and space theme. Also i think it had a nostalgic and childlike feel to it, so i combined space and nature together to make this game. The character's suits have a makeshift style, so the game can show, that it does not take itself very seriously.
Game Instructions (launch steps, controls, and gameplay overview)
D to move Right, Space to pass the monologue
Gameplay walkthrough video
https://youtu.be/Cl9REm_q4ec?si=etwnhqkVPB5IWANH
Did your project use any AI tools or assets? If yes, please specify.
AI was used ONLY for code, that handles visual or non-essential elements. For example, An object, that can float on a sine wave, etc..
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Comments
I like unlimited oxygen!sounds were amazing
Thank you!
Amazing game. I really enjoyed the art style, and the sound effects. The sounds were very thoughtful and interesting. The gameplay was also really fun. So funny the bit about the coin flip in space. I like how you also keep with the unofficial game jam theme of lighthouses.
Thank you so much! I wasn't aware of the second theme actually, haha., so that was accidental.
Haha its just a joke from the Jam discord, a lot of people added boats / lighthouses as a coincidence