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Fire Rescue's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #324 | 3.950 | 3.950 |
| Overall | #837 | 3.470 | 3.470 |
| Enjoyment | #893 | 3.350 | 3.350 |
| Creativity & Theme | #953 | 3.600 | 3.600 |
| Visuals | #1129 | 3.400 | 3.400 |
| Audio | #1165 | 3.050 | 3.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
I enjoyed this game! I appreciate how the mechanics were easy to pick up and I knew exactly what I was supposed to do. I got wrecked by the wheel of misfortune!
Really fun game! Maybe in the future you could add more water bodies on the map. Also, not sure if I'm supposed to keep SPACE pressed to keep flying or just once was enough. At first, it was "press SPACE to start the engine", but it got to "keep SPACE pressed to keep flying". Very well made, and on point with the world theme :(
Nice concept and I liked the arcade-y endless nature. Can you actually lose if enough of the forest is on fire? I kind of assumed yes, but it never seemed to happen. The wheel of misfortune was a great way to add more spinning onto the helicopter - even if that's more of a "spin to lose" mechanic. XD
Metagame cog 27/125
Very fun to play. Tank is quite low. Crashing then restarting did not allow me to take off, had to restart game. Very unique concept and fun, and of course very serious, we are putting out fires over here.
I liked the theme but I feel the fuel tank needs to be bigger.
Fun game! I liked the upgrades but some of them felt somewhat unnecessary like turn speed or the water upgrades. The zone where water can drop to extinguish a fire is very forgiving, so I thank you for that haha. I couldn't really tell how I was making progress, whether or not it was landing on the helipad to progress in difficulty or extinguishing as many fires before spinning the wheel to get more upgrades.
Pretty enjoyable game, i liked the progression system of it with upgrades and returning to base to do.
Feedback:
- A "prize'' wheel, not giving rewards but difficulty increases feels unsatisfying. Like being punished for finishing the round.
- More water sources to fill up would be nice
- It feels like the fuel tank starts of a bit too small. Some number tweaking will make this game feel a lot more satisfying i believe
Bug i found:
- first run its toggle space to spin. After losing once its hold space to spin for the rest of the runs.