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A jam submission

Battletops K.O.View game page

Submitted by namuso — 15 minutes before the deadline
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Battletops K.O.'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#16902.7002.917
Enjoyment#21762.4692.667
Overall#24192.4532.650
Seriousness#24222.6232.833
Creativity & Theme#25912.4692.667
Visuals#29452.0062.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Other/Custom

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Comments

Submitted

Good concept and nice take on the beyblade type of game. I agree that could have a little bit more polish but overal its really good, congrats!

Submitted

liked it, but it could use a lot more juice

Submitted

As a kid who grew up watching the original Beyblade, I love the concept, love the art, and it fits the theme really well. Would have enjoyed a little bit of a tutorial at first to say, "Hey use the W A S D keys to move," because the only indication you have is "Press space to spin." Ultimately would love to see this game continue development. I didn't expect to see a Beyblade-style game even though it is a pretty clear fit to the theme. Overall I think you did a great job. 

Submitted

I enjoyed the enemy variety and sound effects a lot. Did think that the red top seemed a bit stronger compared to the other tops though.

Submitted

I had a bug where at some point my character started  rotating around a point while moving, it was weird.

I like it, I did not see much battle royale style twists on the beyblade kind of games, with more dynamism you would have great results!

Submitted

Beybladeeees! I like how you implemented different types of enemies. Maybe it could benefit to have a little more dynamism, like the more RPM you have, the further your hits send enemies. You could also gain RPM back instead of it only being a cooldown, or something like that.

Congrats on making a full game! ^^