I struggle to understand the game; I think if you take it further, you need to have some tutorial or guided play. The concept was interesting
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Replenish's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #6 | 3.625 | 3.625 |
| Overall | #13 | 2.950 | 2.950 |
| Audio | #13 | 3.125 | 3.125 |
| Visuals | #15 | 3.000 | 3.000 |
| Gameplay | #16 | 2.500 | 2.500 |
| How much do you enjoy the game overall? | #17 | 2.500 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:45(2 hours 45 mins)
Comments
I agree with others about the confusion but hey, this has potential. I was thinking that this could be the same story as Exupery’s little prince
as others have said i could not find the goal beside planting as many trees as possible, so after that… wait for year 25?
nice idea and audio though - music theme fits good!
Gameplay : 3/5 - I'm sorry but I could not see the goal. I just could plant and sap trees
Visuals : 4/5 - Mitigated: I love the pulsing planet. On the other hand the character is fix and not beautiful
Audio : 3/5 - Music that goes well with the planet's pulse (but quickly repetitive) and some rough fx
Enjoy : 2/5 - I really wanted to replenish the earth, but could not find what to do :(
Theme : 3/5 - The "lore" includes the isolated element, but not quite the gameplay
I'm frustrated to not have found a goal to the game.
Yeah sorry. I should have made it clearer but the goal is just to plant a bunch of trees(30) I tried to find time to add asteroids that would make the game have some action/fun. Also for some reason when I did the web build the player got really slow, and it was just too late to fix that. The player doesn't have a walk animation because for some reason I messed something up after I had gotten it working that just made it not trigger. I should have incorporated the isolation into the design of the game more. This was some amazing feedback and I hope you do it in future trijams!
No way to be sorry, it's a game jam and we all know we are testing constrained and immature creations. And I don't imagine the games I propose are any better. And I was happy to test a new try with risks and originality
I'm glad you take well my comments, as giving honest feedback is not the most confortable choice



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