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To the other side's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #10 | 2.833 | 2.833 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #14 | 2.667 | 2.667 |
| How well does the game fit the themes? | #16 | 3.333 | 3.333 |
| Audio | #16 | 2.167 | 2.167 |
| Visuals | #21 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm glad tofu boy was able to find a job after being fired from super meat boy.
Anyways, the game's kinda janky. I got knocked a couple times off by the platforms velocity I think?
Also, making the jump button also the same button for placing the platforms was a mistake imo, I accidentally placed a platform more times than id like to admit(it was 4).
Also the platform placing is way off, often times I spawned either on the edge of a platform, or off the platform and as a result I ended up falling.
The player controller took some getting used too , fits the theme, art is pretty basic, but it works didn't play too long beat the game and didn't find too too many bugs.
anyways why is the player super cum boyit's a fun concept with the jankiest collisions known to man
over the course of 3 runs i've managed to walk on air, get blocked by nothing, and fly through the world
it adds character tho
also this game has the best winscreen ever