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Console Battle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #3 | 3.909 | 3.909 |
| Audio | #3 | 3.818 | 3.818 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #3 | 3.909 | 3.909 |
| Visuals | #6 | 3.909 | 3.909 |
| How well does the game fit the themes? | #8 | 3.182 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
1 person - 3 hours
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Comments
very cute twin stick shooter, SCRATCH WTF??? IT HAS WEB EXPORTS, you did a really good job considering this is 3 hrs AND SCRATCH WTF
This game is brilliant. And made in Scratch too! It has inspired my 12-year old to possibly enter a Trijam as he's a dab-hand at Scratch.
Loved the visuals of this game! The idea of the game screen breaking is brilliant!
Overall this game has a nice feel to it, and the gameplay is great! Would suggest, as Axel Frederiks mentioned(I could say your name but you can't say mine haha :D), some feedback every time the player is hit.
Also a suggestion for future jam raters: Please read the game page for how it fits the theme! It was a great story!
Great job!
I like the art. The snapping rotation in particular caught my attention. It makes the game feel more like a Game Boy (although this is, of course, a triboy, not a Game Boy). The use of the split screen as a wall also caught my attention. Overall, I really like how the game feels.
Love that the screen breaking indicates lifes. Would advice some feeddback that the player is hit though.
Would love it if you could take a look at my game as well if you have time! Always love to learn!
The screen breaking as a life indicator is brilliant. Cool game