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Martian Exodus (Trijam-333 3-hour jam "One Way Trip")'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #13 | 3.000 | 3.000 |
| How well does the game fit the themes? | #18 | 3.000 | 3.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #22 | 2.500 | 2.500 |
| Visuals | #25 | 2.500 | 2.500 |
| Gameplay | #32 | 1.800 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours, not including pondering game idea, planning and looking up in tutorials and devdocs
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Comments
10/10 martian catapulting experience. I neither know nor care if there's a goal besides cluttering the solar system with martian catapults.
You gotta make the music loop tho, it's too good not to
It seems that not only the angle, but also the scenary goes left, or something… I tried a lot to reach Earth, but only impact in other planet… The game is interesting, and the music is cool (put it in loop, I think only plays once). But need a lot of improvements and balance. Maybe some tips, angle and strenght indicator…
And then maybe some levels in a difficult progression :)
Seems like the angle doesn't reset after each launch or something, the board kept moving to the left each time. But I was able to knock Earth into the Sun. :-)
Hi, and thank you for playing and reviewing 🤗 You won the game, congrats! And yes, you also found the angle bug that I hadn’t had time to fix within the 3 hour constraint. Hopefully I’ll be able to fix that and add more features next weekend in Trijam-333 part 2!
truly a baffling experience. Song was fire though
Hi, thank you for playing and reviewing! The experience of baffle is what I went for. Made the music myself a couple of years ago, so glad you enjoyed that!