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Shmark Station's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #2 | 4.600 | 4.600 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #4 | 3.400 | 3.400 |
| Visuals | #6 | 3.600 | 3.600 |
| Overall | #7 | 3.200 | 3.200 |
| Gameplay | #9 | 3.000 | 3.000 |
| Audio | #16 | 1.400 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 1 - 2 hours and 59 minutes
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Comments
My only feedback is the text heavy screens aren't easy on the eyes to read, personally I'd prefer other color choices.
73/73 Sharks died. It was an accident, not my fault. Please believe me :)
Your description on the game page is very well written. It really made me want to play your game.
Your game concept is similar to mine, where you decide over life and death, but with a backstory, it's even more interesting.
Overall, it was really good. You put a lot of thought into the rules and your game. I think that's great.
Music wouldn't necessarily have improved it. It's not needed. I didn't notice any mistakes. I could understand about 90% of the text, but I'd like to suggest that if you're making a text-heavy game, consider using different languages. I prefer German :)
Well done.
100% fits the theme. Great idea to use the trolley problem and turn it into a game. And with different endings available too!