Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Catchy BucketView game page

Catch the Fruit. Roll the Die. Luck Decides Your Gains.
Submitted by HoppingStone Games — 2 days, 9 hours before the deadline
Add to collection

Play game

Catchy Bucket's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#193.1433.143
Visuals#302.5002.500
How do you rate the game overall (you can consider fun, dev time, etc.)?#312.5712.571
Audio#341.2861.286
How well does the game fit the themes?#361.7141.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours and 58 minutes. Team of one person.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Good work, but maybe the dice roll could have more impact

Submitted

Classic. Didnt really fit the theme, but I remember making this kinda game at some point.

Submitted

This brought me back to pokemon stadium mini games XD Quick and fun

Submitted (1 edit)

SFX and music would add a lot to the game. Gj

Submitted

Cute! Keep working on it, adding buffs and nerfs, new enemies, etc! Thank you for letting me play your game!

Submitted

Fun game for what it is, but the theme could have made a bigger impact on it.

Submitted

Fun, it would be possible to add some other mechanics to the cube, not just the points rolled

Submitted

I liked it. I thought sounds could help