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Catchy Bucket's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #19 | 3.143 | 3.143 |
| Visuals | #30 | 2.500 | 2.500 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #31 | 2.571 | 2.571 |
| Audio | #34 | 1.286 | 1.286 |
| How well does the game fit the themes? | #36 | 1.714 | 1.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours and 58 minutes. Team of one person.
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Comments
Good work, but maybe the dice roll could have more impact
Classic. Didnt really fit the theme, but I remember making this kinda game at some point.
This brought me back to pokemon stadium mini games XD Quick and fun
SFX and music would add a lot to the game. Gj
Cute! Keep working on it, adding buffs and nerfs, new enemies, etc! Thank you for letting me play your game!
Fun game for what it is, but the theme could have made a bigger impact on it.
Fun, it would be possible to add some other mechanics to the cube, not just the points rolled
I liked it. I thought sounds could help