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A jam submission

Don't Raise MeView game page

A red flag just trying to stay grounded.
Submitted by James Nye (@folkor) — 12 hours, 59 minutes before the deadline
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Don't Raise Me's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#53.3333.333
How well does the game fit the themes?#73.3333.333
Gameplay#82.6672.667
How do you rate the game overall (you can consider fun, dev time, etc.)?#82.8892.889
Audio#142.6672.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 Hours

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Comments

Submitted(+1)

I agree with the other comments. It's a really nice start, but a bit frustrating to actually play at this point. Still, it's a game jam! So an honest "good start!" is high praise, believe me. Good luck to you

Submitted(+1)

Funny how we had the same level layout 😁

Cool game but a little strange with how the flag is passed around. I got grabbed but then grabbed again by another and another etc. Was constantly pressing Space as i was getting passed around or taken from the pole.

Other than that tho the game was fun and a nice idea for the theme.

Great job 💚

(Love the art)

Developer

Yeah, I really wish I had the time to build actual AI into the wizards.  I wanted to make them hunt you if you got too close, give them logic so they wouldn't attempt to steal the flag and such, but I had set myself to not exceed the 3 hour limit and I spent most the time making the wizards animate. :-)

Submitted

Yea that 3 hours goes fast.

Submitted(+1)

+ Nice idea

+ Could be developed with simple upgrades

- a bit buggy, sometimes I feel I'm grabbed with no reason. Having the collision not precise breaks a bit the interest, as it is the main mechanism

Developer

Yeah, when I got to only 15min left I had to make the choice to make it play better or wrap it up in time. I wanted to give the bad guys better AI, an invulnerability timer so you didn’t get instantly grabbed again, and more importantly get the y-sort fixed.  But because of how I animated the wizards, I’d have to  redo them all and said “Good enough” for the Jam.  :-)