Submissions open from 2026-11-13 12:00:00 to 2026-11-16 12:00:00
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# πŸ€– Ultimate AI-Powered Game Jam #7

Are you ready to test your absolute limits and dive headfirst into the future of game creation? Welcome to the seventh edition of the Ultimate AI-Powered Game Jam!

This is NOT a space for traditional purists. This is a high-velocity battlefield and an experimental playground for next-generation creators who command Generative AI as their ultimate development partner.

We believe AI is not a shortcut for the lazy, but a powerful amplifier for human imagination, engineering efficiency, and raw production speed. Prove your capability to direct, prompt, and ship a high-performance game in just 72 hours!

Official Discord: https://discord.gg/mDp6PthHrQ

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## πŸ”„ OUR JAM FORMAT: Dual-Style Rotation!

Our event operates on a 2-Style Alternating System tailored to match diverse creator workflows:

  • Short-Term Speedrun (Odd Numbers: #5, #7, #9...): The classic 72-hour high-velocity battle! Push your prompt engineering, production speed, and AI direction to the absolute limit.
  • Long-Term Playground (Even Numbers: #4, #6, #8...): A relaxed, multi-week experimental jam focused on deep mechanics, complex prompt pipelines, and stress-free creative freedom.

Jam #7 is a Short-Term Speedrun! Fuel up your local LLMs, warm up your diffusion pipelines, and prepare for a 72-hour sprint!

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### 🌟 Check Out Our Community Momentum!

Curious about the community vibe? Check out our previous edition to see the incredible momentum and creative energy:

πŸ‘‰ [View Ultimate AI-Powered Game Jam #5 Here]
/jam/ultimate-ai-powered-game-jam-5


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## πŸ† THE THEMES (2-Tier System)

To test your true AI direction and adaptability under pressure, we use our signature 2-Tier Theme System!

### πŸ’­ Theme 1 (Mandatory / Pre-Released): "DREAM"

  • Status: REVEALED! You can start brainstorming, prompting, and preparing your code/assets right now!
  • Rule: Your game must fundamentally feature or revolve around "DREAM".

**πŸ’‘ Theme Definition & Creative Inspiration: "DREAM"**

The theme is "DREAM"! Beyond a peaceful night’s rest, this word spans across vivid psychology, wild delusions, sarcastic idioms, and pure engineering perfection. Our stance is strictly 'open to interpretation' — run wild with your prompts!

Need some inspiration to ignite your imagination?

  • πŸŒ™ Lucid Visions & Subconscious: Surreal dreamscapes, sleepwalking mechanics, fever dreams, or psychological puzzles drifting between illusion and reality.
  • πŸ† Ambition & Aspiration ("Chasing the Dream"): Heroic quests for glory, long-term goals, or tragic tales of chasing an impossible ideal.
  • 🚫 Sarcastic Dismissal ("Dream On" / "In Your Dreams"): High-difficulty challenges, unachievable objectives, absurd RNG mechanics, or mocking narrators telling the player they are completely delusional.
  • ✨ Perfection & Peak Performance ("Absolute Dream"): Highly polished mechanics, ultra-satisfying juice, or flawless weapon loadouts that feel like an absolute dream to pilot.
  • πŸ₯± Cynical Irony ("Living the Dream"): Dystopian corporate routines, repetitive satirical loops, or dark humor examining daily grinds masquerading as glamour.
  • 🧩 Illusion vs. Delusion ("You're Dreaming"): Detective narratives uncovering cognitive dissonances, reality shifts, or unreliable player perspectives.

Tip: If your game explores an unexpected or satirical interpretation of "DREAM," make sure to document your concept in your project description or devlog!

### πŸ”’ Theme 2 (Optional / Hidden): "???"

  • Status: LOCKED until Jam Starts! (Unlocks at Nov 13, 2026 at 21:00 JST)
  • Rule: Incorporating this theme is optional, but doing so will greatly boost your score in the *"AI Direction & Adaptability"* criteria. Can you pivot your AI pipeline on the fly and weave it seamlessly into Theme 1 ("DREAM")?

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## πŸ“… SCHEDULE (JST / UTC)

  • Development Phase (72 Hours): Nov 13, 2026 at 21:00 JST (12:00 UTC) ~ Nov 16, 2026 at 21:00 JST (12:00 UTC)
  • Rating & Community Phase: Nov 16, 2026 at 21:00 JST (12:00 UTC) ~ Nov 19, 2026 at 21:00 JST (12:00 UTC)

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## πŸ›‘ STRICT RULES

  • Gen-AI Usage Required: You MUST use Generative AI tools (LLMs, image generators, audio/music pipelines, code assistants, etc.) for at least one major component of your game (Code, Art, or Audio).
  • Preparation Allowed: You can prepare your AI prompt pipelines, pre-generate raw base assets, and set up boilerplate code frameworks before the jam starts.. However, actual game assembly, logic integration, and final polishing must occur within the 72-hour window.
  • Compliance & Legality: All AI tools and assets used must comply with their respective terms of service. Do not submit entries that intentionally infringe upon copyrights. The host holds no responsibility for legal disputes.
  • Fair Play: Only verified game submitters have the right to vote. No dummy accounts or bot-voting allowed.

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## ⚠️ Submission Rule

  • All games submitted must be created during the jam window and align with the revealed themes ("DREAM" and/or the hidden theme).
  • Pre-existing games, games published before the jam started, or paid-only titles without a free version during the jam strictly prohibited. Non-compliant submissions will be removed immediately to protect fairness.

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## πŸ”„ UPDATES & BALANCE PATCHES DURING EVALUATION

To support playability, community engagement, and healthy feedback loops, file uploads remain unlocked during the rating period under clear guidelines:

### βš–οΈ Permitted Updates:

  • Essential Bug Fixes: Resolving fatal launch crashes, browser freezes, game-breaking soft-locks, or corrupted archives.
  • New Platform Builds: Adding HTML5 browser builds or alternate OS packages (Mac/Linux) after shipping a Windows build to help more players access your work!
  • Numerical Balance Adjustments (Encouraged!):
    * Tuning difficulty curves, boss/enemy health pools, and player damage values.
    * Adjusting spawn frequencies, resource drop rates, and timer margins.
    * Fixing level layout bottlenecks where playtesters repeatedly get stuck.
    * Minor Quality-of-Life (QoL) UI text clarifications or control sensitivity options.

### ❌ Prohibited Updates:

  • Introducing completely new abilities, weapons, core systems, or character classes.
  • Uploading entirely new visual/audio asset sets or additional story levels/chapters.
  • Altering the fundamental identity of the game loop.

**πŸ“ Update Etiquette:**

When pushing a balance patch or hotfix, please leave a quick note in your project’s Changelog or Description (e.g., *"Patch v1.1: Adjusted enemy spawn rates based on community reviews"*). Let players see how you iterate based on feedback!

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## ⚠️ SECURITY WARNINGS & EXECUTABLE BUILDS

Standalone executables compiled in rapid 72-hour sprints (especially `.exe` binaries) are frequently flagged as false positives by Windows Defender, SmartScreen, or local security software.

### πŸ›‘οΈ Safety Protocols:

  • Avoid Alarmist Comments: If you encounter a security warning while playing, DO NOT write direct virus accusations in the comment section, as this causes unwarranted panic.
  • Report to Host: Use the Host Report / Contact tool immediately. The host will personally isolate, sandbox, and inspect the package.
  • Host Moderation Policy: Direct virus accusation comments will be hidden/removed by the host to maintain a constructive and safe testing atmosphere.

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## πŸ‘₯ Team Participation & Voting Rules

Teams are 100% welcome! Collaborate freely with fellow programmers, prompt engineers, sound designers, and artists.

*Note on Voting: Voting is restricted to "Submitters Only". Only the primary account submitting the project holds voting privileges on behalf of the team.*

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## πŸ“Š RATING CRITERIA (Submitters Only)

Entries will be ranked by fellow participants across four core pillars:

  1. Overall Enjoyment — How fun, polished, and engaging is the core loop?
  2. Theme Fidelity & Creativity — How uniquely did you interpret "DREAM" (and the surprise Theme 2)?
  3. AI Direction & Adaptability — How skillfully did you orchestrate your Generative AI tools and adapt to the surprise second theme?
  4. Production Velocity — Did you leverage AI speed to achieve an impressive scope and completeness in just 72 hours?

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## 🎁 PRIZES & FEES

  • Cash / Physical Prizes: NONE. ❌
  • Participation Fee: FREE. πŸ†“
  • The real prize is mastering high-velocity AI game development and connecting with world-class AI creators!

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## πŸ“± SHARE YOUR PROGRESS

Post your devlogs, prompt failures, and breakthrough moments using #AIGameJam on social media! Show the world what human imagination powered by AI can build in 72 hours!