In this project, you will be creating a short multiplayer game in teams of 7. This will teach you the foundations of multiplayer games while learning new design and project management skills.
Team Info
- Size: 7
- Info: Second-years will be producers/project managers
Free-to-Use Asset Info
- Art: All art must be original
- Audio: All audio must be original
Project Management Info
Game Requirements
- Your game must support up to 4 players in local multiplayer
- Your game must have a title screen
- Your game must have a credits screen
How to Submit
- Create a folder in your project files called "Builds"
- Create a Windows build of your game by doing the following:
- Create a new folder in your Builds folder called "Multiplayer_XM_TeamNumber_Windows" where XM is your session (AM or PM) and TeamNumber is your team number (for example, 8)
- Create a new Windows build inside of this folder
- Zip up your "Windows" folder
- Create a WebGL build of your game by doing the following:
- Create a new folder in your Builds folder called "Multiplayer_XM_TeamNumber_WebGL" where XM is your session (AM or PM) and TeamNumber is your team number (for example, 8)
- Create a new WebGL build inside of this folder
- Zip up your "WebGL" folder
- Create a page for your project and submit it to this game jam. Then, upload your zipped Windows and WebGL builds to your project's page
- Mark your project's page as "public"
Presentation Info
- You will have 10 minutes to present
- Teams will present in team order (you will be given your team number before the project is due)
- Pay attention to when it's almost your turn so you can be ready to present on time