Submissions open from 2026-09-04 16:00:00 to 2026-09-21 16:00:00
Submissions due in
years
months
days
hours
minutes
seconds

WELCOME TO WE BE JAMMIN #13

After a month off, We Be Jammin is back.

Around here, we believe the best way to become a better game developer is to build games. Whether you're experimenting with something new, sharpening your skills, or finally tackling an idea that's been sitting in your notebook, this jam is your invitation to create something and share it with the community.

OPTIONAL THEME

Signs of life

Our monthly theme is a creative jumping-off point, not a requirement.

If it inspires you, run with it.

If you already have another idea you're excited to build, that's welcome too.

DURATION

Submissions close September 21st.

WHO CAN JOIN?

• Solo developers or teams • Beginners and experienced developers alike • All engines welcome (Unity, Godot, GameMaker, Unreal, RPG Maker, etc.)

SUBMISSION RULES

• Your project must be started after the jam begins • Browser/WebGL or Windows build required • Premade assets and asset packs are allowed (please disclose them) • AI-generated assets are not permitted • No NSFW, hateful, offensive, or plagiarized content • Be honest about your team, tools, and third-party assets

REVIEW CATEGORIES

PLAYER EXPERIENCE— How engaging is the overall experience for the player?

Whether your project is gameplay-heavy, narrative-driven, or somewhere in between, we're looking at how effectively it captures and maintains the player's interest.

DESIGN— How well do the mechanics, systems, progression, pacing, and overall design support the experience?

This category looks at the decisions behind the project and how well they work together.

CRAFTSMANSHIP— How polished and well executed is the project?

This includes technical stability, controls, UI, audio, visual feedback, game feel, readability, and overall execution.

CREATIVITY— What makes your project memorable?

Whether it's an original mechanic, interesting narrative, unique atmosphere, clever presentation, or fresh twist on a familiar idea, this category celebrates the creative decisions that make your project stand out.

COMMUNITY JUDGES

Each jam may include 2–3 rotating Community Judges alongside the Grimlyte review team.

Judges play the submissions, provide constructive feedback, and offer additional perspectives for the developers who participate.

WHAT YOU GET

• A live playthrough during our review stream • Personalized feedback across all review categories • Community ratings and discussion • A chance to be featured in our Winner Showcase • Experience, iteration, and another completed project under your belt

JOIN THE COMMUNITY

Discord: https://discord.gg/jxf5FGqEku

Whether this is your first jam or you've been with us for a dozen of them, we're looking forward to seeing what you build.

Build games. Learn from feedback. Repeat.

Let's jam.

💀🔥

Submitted so far(5)

All submissions
·
Browser playable (3)
·
Windows (1)

No submissions match your filter

Evolution Laboratory Sandbox
Simulation
Original naval board game: customize ships, grow your fleet, and rule the seas to earn the title Taipan.
Strategy
Play in browser
A fighting style indie game with main focus on the combat.
Fighting
A noob looking widget to be embedded on your personal site
Play in browser
Keep the imposters in the station
Play in browser