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Gain Factory Reloaded comments Sticky

A topic by kittykiller kuriosity created Jul 29, 2023 Views: 15,004 Replies: 586
Viewing posts 161 to 180 of 224 · Next page · Previous page · First page · Last page

i think it will be useful if something like this will be added to "Here are some useful setups to get you started"

Developer

I think there is supposed to be a picture in your comment, but it isn't showing up for me. You can try sending it on discord.

i think itch just don't like when you paste image with ctrl+V

can you add ability to push other girls (not only queen bees) 

  1. it will be easier to position girls in the factoryi
  2. if you doing something near the goddie, you doin it with every girl (they always wanna to block your viev)
Developer

I think it would be good yes. I'll add it along with the bugfixes in the next version.

(1 edit) (+2)

For some reason even though i get the first goddess at 100% the heart does not pop up, and because of that i cant unlock the second or third goddess, also even after undressing the bees i don't get either outfit piece

Developer(+1)

I will look into it. Until then, feel free to edit game_data_.ini inside the game files (%localappdata%/gain_factory_reloaded_). You can set game_complete_ to 1 to unlock the second goddess. You can also set the value of unlocked_panties_ 3 to unlock both panty styles, 2 for only the bee panties, and 1 for only the cowgirl panties. Same goes for the other unlock values.

why your texture sheets do not sorted? i want to do some retexturing, but all textures is so random

Developer (1 edit) (+2)

I don't have any control over the layout as far as I know. The game engine does it automatically. If you want to do texture edits I would advise you do wait until I release the source files for the game. Then you will be able to edit the individual sprites and use the engine to export the texture pages automatically.

I will provide more information about all this once I release the files.

aktive working on ua.lang v0.2

this 3 buttons not translating:

and also this:

and i also interested, what and where is photocards?

Developer

Yeah there are a few things that aren't in the language file. For those things you can edit the UI texture page to translate or just leave them untranslated. I probably should just add them to the language tho.

The photocards were going to be a kind of achievement system where you unlocked bonus artwork basically, but I never got around to implementing it.

земляк?)

так)

бро)))) як успіхи з перекладом?
а ще ось мій діскорд: roflyaaan
напиши мені будьласка:)

reverse belt resizing works different than normal belt

Developer

Yes, the reverse belt is like the lantern in that it has both a source and a mode that can be set.

(3 edits)

What is the nuke for other than getting tungsten like a spore bomb?

Edit: Oh, alright, I figured out what it meant by transmutation.

What do I use to make Tungsten?

yeast bomb

Yes, but in what way? I've already created. I'm still rather clueless.

ctrl+lmb with bomb lo plase targret, plase bomb near tungstem deposit, trow somesting directly on target

I feel like the power plants aren't putting out enough power to power the infrastructure required to keep them running... am I doing something horribly wrong?


Developer (1 edit) (+1)

I'll have to fix the balancing. I never buffed the reactors after adding the temperature stuff, so they profit even less on electricity. After the trouble of setting up nuclear fuel, they need to be worth it.

once you 100% the first goddess, what are u suppose to do next?

Developer (1 edit)

A little heart is supposed to pop up, and then when you talk to her, you complete the run. The is an oversight that made it so that the goddess never reached her final animation frame, so the heart never showed up. This will be fixed once I release v2.1.

(+1)

OH MY GOD YOU DID A BIG UPDATE AND ADDED LOCALIZATION, I LOVE YOU, THE BEST WEIGHT GAINING GAME, THANK YOU SO MUCH!!!

I encountered difficulties translating the game((( As I understand it, I need to manually translate all the dialogues?

Developer

Yes, it has to be done manually. I think it's better to leave translation to people who speak the language rather than run it through google translate, that way it can get localized properly and not just directly translated.

(1 edit)

can yoy add more persize zooming with E+MWS?  sometimes i want to see a little bit more than 1 but less than 2, and sometimes i need to zoom even closer than 1 (when trying  to build something pixel by pixel)

Developer

It is possible, but the zoom system isn't built for that, so I would have to redesign it. I didn't make it like this because the pixel art would look wonky when the zoom is between whole number values.

ok, but i think smallest zoom will be useful 
(somwthing like this:)

бро, добавь в дс в друзья
roflyaaan

beatrise displayed as locked but she isn't

and allso this looks little bit incorrect 


(2 edits) (+2)

this game hurts my brain in a good way.
I noticed you got rid of most wall options, or did they just get moved to another item instead of just the raw resources? Aniway, i think it would be nice to be able to make floors of some sort, they could increase movement speed while used, or not, even just as a visual they'd be great

(2 edits)

1 add recipe book sorting
2 add some indicator that your character leveluped ("!" on fat controller when you have upgrade point)

ive just presed mixer in book...

Developer

I actually don't know what that could be. I could try to remove a bit of code that preloads some textures during startup for the next patch, maybe it could help, but other than that, I don't know. It could be a problem with the engine itself.

do anyone have any good setup for yeast and pumpkins?

autosave's set me up moments before a crash, though it interests me how it happened. From what I can tell, at the end of where the chocolate was funneling, where it's transferring both to the left and right at the same time, the moment it started to transfer to the left, the game crashed. I'm not sure if it's the offset position of the miner, the floaty hand I'm using to carry over the choco, the fact I have two overlapping funnel points, or what, but I think the issue has to do with that location. Eh, might be completely wrong, to. Who knows.

Developer

I will look into it. It is probably some oversight on my part, because it shouldn't be the case that a setup can cause a crash.

Deleted post
Developer

I haven't designed reloaded to be able to load old saves, so it wouldn't be possible to just load it.

It is possible to convert the save, but it involves editing the savefile and replacing all the sprite and object IDs with the ones from reloaded, as well as replacing all the integer item IDs with the new string IDs, and also adding the missing variables to all the structures. It is probably possible to write a script for that, but other than that, if you try to load an old save into reloaded, it would probably crash.

Deleted post
Viewing posts 161 to 180 of 224 · Next page · Previous page · First page · Last page