It took me a second to figure out that it was more than just Asteroids, but once I upgraded my ship, I started to really get into the cadence of my lasers and missiles firing. Great work on the ship building component. I did get to a spot where I was somehow able to remove all thrust capabilities -- but I was actually still enjoying being a stationary turret. Thanks for making this game!
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Starship Scale's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #423 | 4.209 | 4.209 |
| Overall | #818 | 3.729 | 3.729 |
| Enjoyment | #1013 | 3.538 | 3.538 |
| Creativity | #1976 | 3.440 | 3.440 |
Ranked from 234 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale up the spaceship to a larger size by building and upgrading new modules, and the game takes place in a galactic, large outer-space scale.
Development Time
Comments
This game was very hard at first, but after fully upgrading everything on the second hull, I'm pretty sure it becomes impossible to lose. Also it gets really loud. I do wish that the ship would stay still by default instead of having to hold the backwards key to stay still, as I found only moving when you had to made the game easier.
thought i need to kill all the units but all I need to do is just to stay alive! good work :)
This way too well done to be for a game jam, I absolutely love it! The concept of choosing where to place thrusters and shooting stuff around a main ship reminded me of Nimbatus quite a bit, which is certainly a good thing (;
I actually spent more than 20 minutes playing it, it's awesome and not only it is enjoyable, but definitely feels quite polished :D
Nice game! It's pretty hard, but rewarding when you get the chance to upgrade
Nice game! It's pretty hard, but rewarding when you get the chance to upgrade
Awesome game! The asteroids are tricky to hit but really satisfying to dodge and destroy!
THIS IS SO SO SO GOOD! I got addicted for like 20 minutes playing this game. Although upgrading felt less rewarding than risky because of how punishing death was, I really enjoyed the rougelike-ness of the game.
Very fun idea! I like the idea of scale being interpreted as something being built upon. The asteroids may have been a little too tough to dodge but it made a fun challenge
Haha similar idea to ours! Really love the look of the game!
Game is definitely hard, but had fun playing it! Would suggest tweaking the transition into the shop, got hit almost every time i would open it or when exiting it.
Very cool! Enjoyed the style and the way you could upgrade your ship was a great take on the theme.
Really nice game!
I am forced to admit being very bad at it yet had a wonderful time! Good job to all the team 💪
Amazing Game! it has a really good learning curve and I really enjoyed my time :P
Pretty good ideal, really well done the art and all the options. A lot of mechanics for a game jam, congrats.
I just wish that the game was a little bit easier at the start hahaha






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