I thought this game was too hard at first, but it turned out I was just bad at the game. Its really good especially the music!
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Raaga's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #185 | 4.232 | 4.232 |
| Overall | #396 | 3.940 | 3.940 |
| Style | #663 | 4.054 | 4.054 |
| Enjoyment | #1016 | 3.536 | 3.536 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a manually scalable object. The goal is to resize the player to dodge obstacles and reach the end.
Development Time
Comments
The game is pretty difficult but when you master it it works like a charm and is really satisfing!
had a blast! really unique and fun!
I also made an endless runner haha but your art style so much better
This was really fun and creative, but definitely too difficult for me. I think being able to flip upside down added a bit of confusion. Loved it anyway! Awesome job!
THIS STRESSED OUT, IN A GOOD WAY!!!! Really difficult but fun!! Played @ https://twitch.tv/hedge_in <3 vod Day 4 @ 4:35:00
The controls were a bit difficult to get used to, but it’s actually very fitting for the concept! Very thoughtful! The art and music are nice as well :> Good game!
Fellow mouse wheel user gang rise up!
Loved the concept, the controls are hard to get the first time but I think this is not a bad thing. It tested my hand-brain coordination a lot.
Good work!
This was really fun! The switching between top-and-bottom parts to stretch and scale your way around is really neat, and I super-duper love the framing of people sharing music on music forums as a narrative aesthetic.
Thanks for submitting this on stream! This was a really fun game once I got the hang of it. There is definitely a steep learning curve but with some perseverance it was really enjoyable. The concept is super cool and the graphics+audio are epic.
Excellent job!
It was a bit hard with the controls at first but it's a banger once you get the hang of it. Really amazing mechanics! I love it! This has a lot of potential!
Easy to understand and hard to master, very good game!
And the music track is a real banger
I like the concept, it is very original, and the music is fun to listen to. The control definitely take some time to get used to it and it is definitely much easier when you can just scale to the top or the bottom, but once you get into the rhythm it can be quite fun. The confusing part was that W always control the head but at the start I got used to the head always being on top, as soon as the head went to the bottom, then it tripped me up. Maybe try to have the head not be able to move down past the body and force the player to always move the body down and the head up.
Hello, thanks a lot for trying the game! I'm glad you liked the music, we had a pro on our team for it.
I see what you mean with the head on top, tail on bottom. We actual;y ccame across that option during the development of the character controller. We decided to keep the "flipping" of the player because it was adding to the whimsical and carefree nature of the character and the game. We had thought it would be hard, as I see it has... but on the flip side, I think that is more because of the abrupt difficulty curve. If the game had a tutorial (which we sadly missed out on adding) and a steady growth of difficulty, perhaps it would've been better :)
Again, thanks for the kind words and the feedback, cheers!
Woah, completely banger track! The gameplay was a bit hard to get used to but once I understood it, it was fun getting in the zone. Overall, fun entry :)
Hey, peeps. I'm writing this to address the overwhelming response we've gotten for the game so far. I speak on behalf of me, RobinTheHoo and BravoDS.
I LOVE IT ALL. I wholeheartedly thank everyone for taking time out and playing this.
The game is far from perfect, but it's the best we've accomplished as a team so far. We will 1000% percent do a post-jam release, taking into account all the valuable feedback we've gotten. This I promise.
I appreciate all this a lot :)
loved the theme and the colours !!! good time. controlled well as well!! would love maybe a more ramping diffiuclty!!
Good game, love the art particularly! I would like to know how the star work though! Hope to see you in GMTK 2025!
I will pass on your love to the artist :)
You get stars based on how long you stayed alive and whether you got all collectibles or not - the game starts ramping up in speed over time, and the speed caps after a point. If you reach that point, you get 4 stars for it. The final star is earned by getting ALL collectibles.
Thanks for playing!






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