Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I like the visuals, and the mix between jrpg and card game combat seems quite interesting!

But the game really lacks any feedback to player actions.

  • There’s now way to know what exactly the card does, with some even after you played it a couple times.
  • Shop price and mana cost use the same UI element. Which means you won’t know how much mana the card costs, and may end up buying 10 mana card thinking it’s only 1 mana, which is useless most of the times.
  • The card draw mechanic isn’t explained and really unintuitive. Sometimes you spend mana to draw, sometimes you don’t. Sometimes the card gets hidden behind your hand and you ahve no way on interacting with it. And on later turns you’ll just end up with a lot of mana and no cards to use it on.
    • To that point, why not give one card automatically at the start of the turn, and then let player draw any number of cards for mana?
  • ā€œ?ā€ just skipping feels like a bug, maybe some placeholder text would help with that.

All in all, the fact that you can’t result predict the result of your actions or of enemy actions makes the combat really random. It’s a fun random, but I it kinda makes the game not worth replaying.

Nevertheless, good job!

Our vision for the project was a bit bigger, the ?'s were meant to be event tiles "find a new character" , "gain a special card", "lose a card", stuff like that.  Programmer working on the cut-scenes did not get it ready in time, so we just made it a free move tile.

The card drawing & movement is something we spent much time on, still got all buggy when implementing client scaling & touch support sadly.

"Spending mana" on a card meant it insta-cast. This is a bug, so is the shop not telling card's mana cost. ( the shop is a Zelda-like "its dangerous to go alone take one" ) otherwise :D 

I as a team lead definitely underestimated 4days vs 14days with the last jam, but seeing as this was my first team-effort and a lot of the team are first-time jammers I see this as an absolute win. :D

Thanks for playing! - Hope you enjoyed fighting lizards.