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Deep Roots's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #428 | 4.207 | 4.207 |
| Overall | #1343 | 3.547 | 3.547 |
| Enjoyment | #2065 | 3.143 | 3.143 |
| Creativity | #2476 | 3.291 | 3.291 |
Ranked from 203 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We implemented it in a core loop of our game, helping a small sapling to grow into a big (and deadly) tree. As our carnivorous plant devours more and more people, it grows and its hunting ground scales, making the difficulcy scale as well.
Development Time
48 hours
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Comments
Great game! Hitting the timings and predicting the speed turned out to be quite addictive. Awesome art.
Our game also ended up with a similar theme of consiming and growing the main creature. Even the style is similar.
Thank you <3 we evil creatures must stick together
pretty unique idea, nice game!
Love the concept and art style. Awesome Job!!!
The gameplay is really satisfying, I would love to see some abilities the more you upgrade!
Thank you <3 Stay tuned!
Very enjoable game! Simple and addictive.
I liked the music and the artistic style, it reminded me a lot of don't starve. very good job.
Great art and cool idea.
Got a little samey after a couple of minutes though.
The atmosphere and the art style is very cool. Would be nice to have something else to eat besides humans and some animals and to have other "powers" as you get bigger. All of this would made the game even more interesting.
It's impressive that you made it in 48h and I didn't find any problems while I was playing! Good job! :)
Thank you! Stay tuned for updates after jam <3
Checking out all my fellow “Root” games. I was curious when I saw the title, since “Taproot” is the deep root that goes down. But I wasn’t ready for this. I really dig the art style, and the “waahha” when you grab a guy is very satisfying. Super impressed it’s a 48 hour game too. Only complaint: I want to eat a house. CybernautX is right, they are just asking to be dragged under.
haha, i definitely wanted to eat a house too
Ahaha, thank you, root brother! We'll definitely add the ability to eat houses after the jam :D
Amazing art & juice, Super easy to get into. Awesome job!
Really love the art style and the music of this entry! Progression curve felt a bit slow though, I felt the urge to grow faster - and once I had buildings in my range I wanted to eat them as well. Very nice entry, kept me playing for a while! :)
we were comtemplating the ability to eat buildings :D
this game is sooooo satisfying!
and the art is really nice
Liked the are style.
Game play itself was fun but got boring quickly - having different strategies for different food type would be interesting and perhaps powers.
the hit boxes could be improved too as it was quite unforgiving compared to how many things I had to eat and one small slip up loses your combo.
Nice entry!
Cool concept, great art style. Well done.
The idea is interesting, but in my opinion the game unfolds very slowly.
It seemed that nothing foreshadowed trouble and then they wrote to me about the uprising and that I lost - I clicked "new game", but the state of my previous session returned to me and after 3 seconds I lose again, not having time to do anything.
As a result, I am in a time loop)) I lost and can start a "new game", which in fact returns me a moment back, where I lose again after a moment
This is very sad! We know about this bug but didn't manage to fix it in time :( If you lose, you just need to reload the page, then the game will reset. We will definitely fix this bug after the jam. Thank you for the feedback!
Fun game and loved the art, well done!
I really like the game's concept, and the colors and the art stylization is GORGEOUS!!
thank you! <3 we pass every kind word to our amazing ARTIST she's a gem
Very cool atmosphere and it's always fun to play human-eating plants with powers granted them by demons, that's just game design 101.
I enjoyed the music very much, really cool vibes.
I think that the amount of stuff that needs to be devoured for each level could be toned down a little, but maybe that's just me :)
thank you!<3 we are planning to work on the balance, yeah!
I realy liked the game theme, and the art. Gives pretty spooky vibes.
thank you<3 ahhhh wish our game was big enough to make a Halloween skin for the tree
Art style is top notch!
Well played around the theme!
Very catchy art direction!