Great concept, art, and execution! It's so cute I love it. The only issue I have is having to constantly switch from keyboard to mouse to adjust the sliders: since the L key is so far from the rest of the keys, I want to have both my hands on the keyboard, and the next second, boom, sliders. But that's like my only issue with the game haha
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How Much Dog?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #268 | 4.156 | 4.156 |
| Overall | #277 | 4.021 | 4.021 |
| Style | #406 | 4.219 | 4.219 |
| Enjoyment | #686 | 3.688 | 3.688 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We gave the player the ability to adjust the scale of various player-affecting attributes to solve the puzzles ahead of them
Development Time
(Optional) Please credit all assets you've used
Primary assets and soundtracks were created by the team , while most of the environment was sourced by Kenney on OpenGameArt.com and SFX credits go towards pixaby
Comments
Cool game, LOVED the art-style. Controls confused me at first, but quickly got the hang of it!
Fellow dog game :D! Super cute game, loved the art and the soundtrack. Gameplay was very fun too, great puzzles :).
* Thy dog ahead* Great game guys, I like the cuteness of it and the art style!
Hey uh guys... there's no collision with the wall here... Great game!!
Cute game! The sliders confused me at first because they snap from one extreme value to the other. I think using something like switches instead of sliders would have made that mechanic more clear.
love the style of this game! reminds me a bit to white lavender - really really like this artstyle! I couldn’t go past the door with the 2nd lady (weight: 8 required) - I did the patches you mentioned but I think this time is that I need to figure out the puzzle! I’ll give it a try later
great job!
Lol i love this. So goofy, and the dog is so adorable. The art style looks really nice too! I'd love to see a polished version of this. The only thing I had trouble with was getting the sliders to cooperate. They don't snap unless you drag them quite far so it took me a bit to figure out how to work them
I thought it was pretty fun for the most part, but I feel like it got a little boring after a while to stretch the dog, and at first I found the controls very confusing. I liked it overall though
This game has too much charm! And I was genuinely surprised with how far you took the whole "modification" mechanic.
Sadly, I didn't know how to progress beyond the campsite area.
Great job on this! You should be proud!


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