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(+1)

I really like the idea, and I like the graphics. The ship feels hard to control though: the fact that you have to face what you want to shoot without any possibility to brake at the start forces you to put yourself in danger, and the inertia of the ship makes it hard to avoid said danger. The UI looks nice but is kinda hard to read as you have to always keep you eyes on the ship.

That said, it's a pretty impressive entry, which fits the theme well and could easily get expanded into a full game.

(+1)

Thanks for playing and providing feedback. There's definitely plans to make a full game out of this. 

The floaty controls were meant to feel like outer-space, and encourage upgrading the rockets to make dodging more responsive, but I agree that it can add extra difficulty. There is a way to stop the ship by holding S, but we forgot to communicate that anywhere, apologies 😑.  

Glad you liked it!