Wow!! really creative use of the beam, and great puzzles as well! really interesting concept
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Solarium's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1816 | 3.485 | 3.485 |
| Overall | #2732 | 3.101 | 3.101 |
| Style | #2893 | 3.106 | 3.106 |
| Enjoyment | #3518 | 2.712 | 2.712 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Smaller scale versions of the character contain levels, involving zooming in and out of the scales to complete puzzles
Development Time
(Optional) Please credit all assets you've used
Programming: Chester Black
Art and Sound: Kipbite (https://twitter.com/kipbite)
Comments
Ho wow, the concept is nuts!
When I arrive in the stage that request to "zoom" inside you and adjust the position to get the beam at the rigth spot, it was mindblowing and super rewarding.
If I can give a feedback, make the "insideout" gameplay way before in your gameplay, its your Hook !
(I almost quit on the previous because I almost didn"t manage to put the miror in the right angle (it was a lil clunky and the beam didn"t reflect)
The spider controls and ridding walls works realy well too, it was super well executed !
Great entry and in 48H its amazing !
The soundtrack is very relaxing, and I enjoyed the use of reflections and terrarium scale for the puzzles, though I found it pretty hard to understand how the terrarium scales relate to each other. Overall nice job for such a short time entry!
I like the general idea of sightlines puzzles, but I think you need to rebalance those - the first few puzzles I played through were way too simple, and then they took a hard pivot into being way too physics-based - I think you've got a solid foundation for something interesting here, but I'd see if you can dial down on the physical aspects (the Shift movement and throwing didn't really help either) :p
I don't know what to do there where you first get the note, that you can throw stuff more gently with shift, the reflector just doesn't reflect anything when on the ground. But it works for a short period of time when I throw it. I think it's a bug, but maybe I'm just too dumb to get it. xD Besides that I like the concept and graphic of the game. :)
Really nice little game. I honestly got stuck at the moment when you can zoom in and zoom out of your character, so i couldnt grasp all the potential. Maybe it is lacking a bit of signs and feedback / tutorial on this part ?
Anyway, nice job
i would have liked to play this but it does not load for in browser gameplay?





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