Buen juego, uno de los mejores que e jugado de la Game jam, aunque hubo un nivel que no pude pasar
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Shrink_Your_Border's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #217 | 4.201 | 4.201 |
| Overall | #572 | 3.844 | 3.844 |
| Enjoyment | #717 | 3.669 | 3.669 |
| Style | #1461 | 3.663 | 3.663 |
Ranked from 169 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Half the things you can do are about changing the size of game border, or borders.
Development Time
(Optional) Please credit all assets you've used
Thanks Pixabay for providing the following sound effect:
howling-winter-storm-ambient-sounds-6756
night-ambience-17064
birds-chirping-75156
river-flow_nature-sound-151039
pause-piano-sound-40579
Comments
This was just great overall. Love the art style and the puzzles, fab submission!
Such beautiful backgrounds! My pet bird was tweeting back at your sound effects. The puzzles were really fun and thoughtful! Love your use of the theme. It worked well and I really had fun playing this!
I love the artwork! One of the most creative puzzles I've seen in the jam! 😊
Very interesting puzzle game with a pleasant artstyle. Although some of the later levels require specific timing that can get frustrating, the experience all together is pretty good :]
Suh a sweet art style. The variety of sections is also nice and creative. Good job!
Wow I absolutely adored this, pretty difficult at times but all the more rewarding for it, definitely gets full marks from me. Only issue is that the game doesnt fit on my screen and fullscreen mode is buggy too, but the wonderful ambience and the backgrounds make up for having to use the scroll bar constantly lol. Really well done and a unique take to stand out among all the other shrinking/growing platformers.
Wonderful idea and wonderful game. Excellent job! Really enjoyed the puzzles. need some polish on movement and other than that it's great. full rate from me.
Although admittidely qute rough around the edges, this game is very creative with it's audiovisual choices! for example, i would've never thought of using a bird chirp as a jumping sound but very surprisingly works out!
Sadly i didn't manage to finish the game, i struggled when the puzzles started becoming more skill based.
Can i contact you anywhere (ideally discord)? i kinda wanna try participating in a game jam with you, i like your ideas that much!
The metaphor of border is illustrated really well and I like the use of color in each background, initially I don't know if I succeed in the right way or a bug but it turns out it is the right solution :) Also the jumping is not the same height if you want to jump off when you move forward and caused some frustruation. Got stuck in the level where it seems you have to scale and jump at the same time, wish there will be a playthrough video to have a look at later levels.
Thanks for playing and pointing out the main problems! It's soooooo true that I really should have fixed the controlling. ( yes in later levels we need to scale and jump at the same time. but even I often fail. ) In fact we can skip the level if interested in the later ones by pressing p! (strange key choice)
Very creative idea and level design. The game has a good difficulty curve to it as you play it requires you to have more knowledge about movement and skill, scaling up and down the square. Really good job on your submission
This is a very creative and innovative idea of using scaling as a means to noclip player out of the box and reach the end. I thought I broke the game when I was like I no clipped out of it, but then I realized that's exactly how you want us to play the game. The level designs are pretty cool as well. I love that you designed it in a way it's impossible initially but is doable if we think it through.
Great game. I loved it!
This game is an awesome example of making the player feel clever. It felt as though I was breaking the game, even though it's exactly how we were meant to crack each puzzle. Smooth gameplay (I bet making the expanding and shrinking mechanic so smooth was tough), beautiful and relaxing tone too.
I got stuck on 14 and haven't managed to work it out yet, but I don't want to skip it! Perhaps a tip...?
Otherwise only feedback I can think of is the hitboxes felt slightly awkward at times - like I was only just making it, or only just not making it. And jumps were eaten a little when you jumped against the side of something. But neither mattered, really unique puzzle game!
Sorry to frustrate you with bad controlling and tricky levels orz. 14 is hard both in puzzle and controlling. need to jump and scale at the same time to get to the ladder. then easily jump to the blue box ( scale it to the smallest ). Then again, shrink to get higher and jump and scale at the same time to reach the heart.
the key is to jump and scale the same time. A tricky one ; )
thanks for playing! Hope you enjoy it!






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