Nice little game! I like how you've included multiple interpretations of the theme into it.
Play Gobba
Gobba Ladder's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #224 | 4.356 | 4.356 |
| Overall | #632 | 3.815 | 3.815 |
| Enjoyment | #900 | 3.584 | 3.584 |
| Creativity | #1745 | 3.505 | 3.505 |
Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic of the game is scaling a ladder to reach across different platforms. You are a construction goblin that can scale your ladder to scale the construction tower while a dragon (which has scales) is chasing you for disturbing his sleep.
Development Time
(Optional) Please credit all assets you've used
All assets are made during the game jam
Comments
I had a blast playing as the little Gobba trying to escape from the dragon! Visually, the game is top-notch — everything looks so polished and beautifully designed. The art style really enhances the experience, making the escape even more thrilling. Overall, it's a fantastic and well-executed game! Great job!
i love the risk/reward between choosing to climb for longer vs the falling debris. felt very tight and the polish was great too!
Awesome game, the level of polish is really quite top notch. The mechanics are simple but offer a lot of depth when playing, which I think is a pretty difficult sweet spot to hit! The art looks amazing, as well.
My only suggestion right now would be to play around with the sound effects a bit more. I think you could make it so that the chomping sound has some distance on it, so that it acts as an indicator for how far away you are from the threat. This could be useful to the player in a gameplay feedback sense, as well as giving those close calls feel a lot closer!
Keep up the great work!
One of the few games in which everything is taken into account down to the smallest detail. As a result, you want to play your game again and again... You guys are great
Like it a lot ! Very polish and playable ! Just too much tutorials for me at the start '^^
really clever mechanics! every simple space matters, making this a precise platformer in a brand new form. Thank you for making this!
Almost full score for me. This feels like a complete game, no flaws at all and it jumped me back in time when I was a kid and I used to play Metal Slug 2 with my friends. I'll wait for a mobile version. Congratulations to Raising Games!
OMG It's crazy how the game is polished ! the idea is very good, and i felt the nerves while playing it, works amazingly well !!
What an amazing idea and art style. Feels really polished! Awesome job!
Very nice game. This would sit well with the old mobile games like Doodle Jump or NinJump.
Felt the tutorial was a little too long for what it was. really neat idea although sometimes I would just be slightly short of a platform and fall, so maybe more leeway should be given
Great job! Looks really nice, and this was really fun to play!
To give some feedback, I really liked the ghost when you die, but think it could be pushed a bit more. The game is really fast pace, trying to scale upwards without being hit or eaten. The ghost could add a nice contrast to that if that part was slower instead of the ghost yeeting away. That just my preference though :P
Overall, I was very entertained!! :D
What a great casual game, agree, this could deff be release as a mobile game with a little more of work, like collectables. But I'm impressed with the ammount of polish this game has!







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