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StarSkipper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1732 | 3.518 | 3.518 |
| Overall | #2543 | 3.155 | 3.155 |
| Enjoyment | #2702 | 2.946 | 2.946 |
| Style | #3165 | 3.000 | 3.000 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It starts from a small scale of only a couple stars to travel to and quickly expands to a larger field of play
Development Time
96 hours
(Optional) Please credit all assets you've used
Music is "Forward Motion" by Simon Folwar on Uppbeat
All sound is from Uppbeat
Spaceship, skybox, and UI lines & font are from the Unity Asset store
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Comments
This is a great looking game and I love the way you emphasize time scale along with distance scale. I had a hard time playing for more than 1 min, because my fuel would start depleting so quickly it felt like nothing I could do. I also wished that I had a destination of some kind so I could have a goal to work toward beyond just staying alive. Still a very playable game! Great work!
The visuals are wow 10/10
A really nice game wrapped up into the concept of procedural generation. The most loving part of the game was simple and attractive visuals.
Best of luck!
I invite you to play my game as well.
Very satisfying game
It gets a bit too hard a bit too fast but I kinda like it. It has potential to get addictive :p
Wasn’t clear what I needed to do first I thought it was stuck but once I figured out I need to click on stars it got really fun. It’s like a quick reaction game and it’s satisfying to see how you get faster.
Ohh shit you scale to such a fast speed in the end! I started out as a leisurely stroll and was just absolutely zipping along at the end. It did sound like the music was starting to double up and overlap when I played for a second time in a row, maybe that's a bug. Great job though, game was fun!
Ooooh you might be right about the music layering - i was having a rough time with the restart and totally didn't think about the music restarting again
Really like how the music gets more intense as you get faster. As you get really fast though the game quickly becomes impossible to keep up with.
The game looks nice in later stages when FOV increases. I would just maybe decrease the difficulty, so the later stage can last longer and i can look on this stunning view of star-map :D
Cool game and the concept fits the theme very well. :D I feel like i haven't seen the idea of "scaling the camera fov" yet, so very creative! Gets pretty intense as soon as you are scaled out a lot. I think each run could take a bit longer - maybe by scaling down the "scaling" a bit or something. Good job!
It took me a minute to figure out the controls, but fun after that. You might want to include a little how-to.
Very cool concept! I wish the runs lasted a bit longer, but it was still fun trying to improve my score.