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Spatulae's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #193 | 4.000 | 4.000 |
| Overall | #407 | 3.935 | 3.935 |
| Style | #526 | 4.145 | 4.145 |
| Creativity | #1313 | 3.661 | 3.661 |
Ranked from 165 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game centers around a lizard who must scale a mountain, crawling across walls, ceilings, and cliffs. However, along the way, the lizard will also change size, scaling up and down to fit certain challenges. Lizards also usually have scales; that one might be a reach, though.
Development Time
96 hours
(Optional) Please credit all assets you've used
Touch control graphics
"TextCharacter" sprite font
MusIntertitle.ogg
CgIntertitle.png
By Clark Padmore
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Comments
Super charming. It was easy to get a grip on the mechanics and controls, the graphics are cool and movement feels nice. I had a lot of fun!
Nice game!
This is very nice.
I like the core mechanics here, and the looks are great too. Smooth gameplay, well done :)
Oh wow the movement feels super smooth and fluid, great job. The color scheme is interesting, it makes the few pink elements really stand out. Great job!
Fantastic game! I loved how fluid climbing felt and how simply everything was explained through gameplay. Great work!
(Slight complaint in that saying it has "harsh, high contrast graphics" on the first screen then the game not having any is misleading and can prevent some people playing a game they otherwise would be able to.)
I really loved this entry! The climbing is simple and intuitive, but it really challenged my usual perception of a platformer level with the wall and roof scaling, being careful not to lose your grip. Great vibes, the art-style and soundtrack really contribute to the strange and curious atmosphere. Fantastic job to the whole team!
Really enjoyed climbing out of the tutorial into the level and also the pan out at the end was a nice touch.
What an incredibly fun climbing game! I loved the experience of crawling on the ceiling and walls! I think it has the potential to develop into an amazing climbing game like Celeste!
This game is absolutely gorgeous.
It plays smooth, and is quite enjoyable.
Incredible you made this during a game jam, keep up the amazing work.
Good art-style. Polished mechanics, music was fitting so were the sound effects.
One note, when you become tiny, my brain suffer damage when looking at he walking animation (perhaps this is why you have the warning to begin with?) -that being said, that animation would be the first thing to get rid of if you were to keep working on it :P
Overall it was a good game :) I liked how being large allowed me to tank everything :p
The game boy look is very pretty! Love the zoom out at the end, I didn't realize before how high I'd climbed
i felt so relaxed playing your game. the graphic design is beautiful and not to mention the gameplay was very intriguing ! it was a little easy though to be honest
Really chill, calming, beautiful game. You nailed it, congrats.
Best of luck with your future projects
What a great game! The art style and sound design were really cool. I really liked where the player could choose if they wanted to play through a section as big or small. I think there is definitely room to expand on these ideas if you wished but as it is it's still wonderful. I also loved the ending. Great job!
A stunningly polished, well-designed and beautiful little game. Loved the clever use of shapes in the level design based on the movement system, and a part of me wishes it was a little longer just to see what else you could come up with!
vibes are really unique
Really lovely art style, color palette, animations and overall gameplay! Great work
I really loved this game. Music, SFX, and art all fit together really well. Overall it was a bit easy but I really enjoyed that final puzzle and I wanted more. The last line of text made me feel like when I watch a movie and they say the title of the movie.
Very cool! Loved the sound, aesthetics and use of the theme. Well done!
The unexpected ending really elevated the experience! Excellent work!