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A jam submission

Starship ScaleView game page

Blast your way through space and scale up your ship!
Submitted by Anahat (@AnahatMudgal), Cat Labs, Moustronaut (@moustronaut), Juan Francisco Malatesta, darki073, CoffeeFox79 — 2 hours, 24 minutes before the deadline
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Starship Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Style#4234.2094.209
Overall#8183.7293.729
Enjoyment#10133.5383.538
Creativity#19763.4403.440

Ranked from 234 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You scale up the spaceship to a larger size by building and upgrading new modules, and the game takes place in a galactic, large outer-space scale.

Development Time

96 hours

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Comments

Viewing comments 160 to 141 of 171 · Next page · Previous page · First page · Last page
Submitted(+3)

Really solid execution. Congrats to the team! 👏

Developer

Thanks!

Submitted(+2)

Beautiful game! It is a little hard in the beginning, but this game is amazing!

Developer

Glad you liked it!

Submitted(+2)

The UI and art is extremely polished for 4 days it is really impressive. I love the modular way of building onto your spaceship it is really satisfying and intuitive. The compass freaked me out a bit at first I thought I was being chased XD Audio is really fitting :) The enemies come a bit fast and hard in the beginning but nothing deadly :) well done this is awesome!

Developer

Thanks a lot for playing!

Submitted(+1)

Nice idea and well made! Nice game!

Developer

Thanks!!

Submitted(+1)

Knocking this out in 4 days must have demanded a lot of your team. Well done!

Developer

It sure did! Thanks!

Submitted(+1)

Excellent game! There's a lot in here for just a 4 day development time, I loved it!

There's definitely a lot of rocks you need to dodge, but it's still a lot of fun!

Developer

Glad you liked it!

Submitted(+1)

This game is absolutely gorgeous! The gameplay is also surprisingly deep, even if I haven't been able to survive long enough to fully appreciate the upgrade system... (^_^;)

Brutally difficult, yet strangely calming and meditative. Great work!

Developer

Thanks a lot for the kind words! The difficulty could have definitely been smoother if we had more time to balance.

Submitted(+1)

The art is cool and you have a nice customization setup in the game!

Developer

Thanks!

Submitted(+1)

Very cool, like the premise and the art style!

Developer

Thanks!

Submitted(+1)

Incredibly polished with gorgeous menu navigation and a ton of juice! I had quite a hard time getting a hang of the controls, though. The fact that the background doesn't scroll when you move makes it really disorienting to judge the relative distance between the ship and the meteors. But that might just be a me problem. Overall, great work!

Developer

Thanks a lot for the review! The background was supposed to scroll in a parallax effect, but definitely could be improved further, along with the controls. Thanks for playing, the feedback is really useful!

Submitted(+1)

This game doesn't even feel like a game jam game given the amount of polish haha. Well done!

Developer(+1)

Thanks! The polish took a lot of work, glad you liked it!

Submitted(+1)

A lot of ship block-building games out there, but yours is really well done. Polished and is a lot faster pace than the others. Love the UI.

Developer

Thanks for playing our game! The polish and UI took a lot of work, so I'm glad you liked it.

Submitted(+1)

Starship Scale is a blast—literally! This rogue-like shoot-'em-up is incredibly polished, with top-notch visuals and awesome effects, like the laser lights and explosions, that really make the game pop. The core mechanic of scaling up your ship as you blast through waves of enemies is super satisfying, and I had way too much fun (and frustration) trying to survive.

The only thing that bugs me is the delay before entering the shop—definitely slows down the pace a bit. But honestly, I spent way more time playing this than I expected because it’s just so addictive. I really can see this as a top-100 contender. Great job on this one!

Developer

Many thanks for the kind words! We definitely could have improved the difficulty curve given more time for testing, but I'm glad you enjoyed the game. Definitely hoping for top-100! 🤞

Submitted(+1)

I've seen a lot of similar games over the game jams I've participated in, but this one managed to get more fast paced than most, which is really nice. I think the camera could have been a bit more zoomed out to make it easier to see enemies incoming, but that put aside, the game plays really well, and the graphics are pretty cool. Well done !

Developer

Thanks a lot for the feedback.

The camera zooming out with the ship's size was a common suggestion which would have been good to add if we had more time. That will surely be important when we work on the game for a further release.

Glad you liked the pacing and design!

Submitted(+1)

At the beginning, I thought about creating something like this, good game btw

Developer

Thanks!

Submitted(+1)

A little difficult to control but great idea and execution nevertheless.

Developer(+1)

Thanks a lot for the review! The ship control is definitely one major reconsideration for when the game is expanded upon.

Submitted(+1)

Cool Idea with the ship scaling!

Developer

Thanks!

Submitted (1 edit) (+1)

Had a great time with this one! The challenge of moving towards your aiming direction was rewarding to master, and the despawning health packs created a nice risk-reward. It was fun to try all the upgrades and the scaling system was quite well-implemented. Though I didn't have much reason to upgrade beyond the 1st stage, as my ship was already quite survivable and would be more at-risk with a larger hitbox. Also, would've liked to see my hitpoints somewhere on-screen. Very pleasant UI and overall presentation with quite appealing sound design.

A very fun game with a good overall concept! Cool interpretation of the theme too :)

Developer(+1)

Thanks a lot for playing and reviewing! 

Upgrading would make the ship bigger, but also unlocks damage reduction and health regeneration modules as compensation, so it mostly balances out. As for showing the health on screen, there might have been an issue with the game's screen size but in the top-left corner, there should be a health display.

Glad you liked the challenge and design!

Submitted(+1)

Ah! Definitely could've been a screen size thing. I've had loads of issues with that in the past.

Submitted(+1)

Very nice game, the music and sfx are very good, only little problem I had is that the camera is a bit jittery but it's no big deal, great job!

Developer

Thanks a lot for playing and reviewing. The camera jitter was definitely a known issue but we chose to prioritize other things. Appreciate the feedback!

Submitted(+1)

I like the start screen! At first I kept taking so much damage I didn’t have time to open up the shop. The concept is interesting but health pack spawning felt quite inconsistent. I liked being able to upgrade my ship, but would have liked to keep parts I already paid for previously.

I love the graphics, the sfx and the layout of the HUD. However it was a bit frustrating to play when I kept dying after making big upgrades. The game looks very polished and the upgrade mechanic is very cool.

Overall the game was a pretty fun game! Great work!

Developer(+1)

Thanks a lot for the feedback! 

The difficulty balancing and saving of the currently built ship before upgrade would have definitely made the gameplay significantly more player-friendly but we would have needed more time in the jam to implement those things and test.

Glad you enjoyed it!

Viewing comments 160 to 141 of 171 · Next page · Previous page · First page · Last page