It took a bit to get used to the controls since I didn't know what was happening at first. But afterwards, the game is very fun, and I really like the sounds and effects. The HUD paired with the graphic effects pair nicely and make you feel like you are the pilot of a futuristic starship!
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Starship Scale's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #423 | 4.209 | 4.209 |
| Overall | #818 | 3.729 | 3.729 |
| Enjoyment | #1013 | 3.538 | 3.538 |
| Creativity | #1976 | 3.440 | 3.440 |
Ranked from 234 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale up the spaceship to a larger size by building and upgrading new modules, and the game takes place in a galactic, large outer-space scale.
Development Time
Comments
Such an extensive game jam game, congrats on making this in this short time window! Looks very polished and I love the audio! There is plenty of cool mechanics and ways to customize the ship. I feel like pausing for the shop takes the wind out of the action a little wondering if there could be a quicker way of using the shop and maybe a slow-motion with it rather than the full pause. Really cool game!
This was a seriously addictive game. The pixel art is absolutely spot on - I kinda wish my ship didn't reset every time I levelled it up, but otherwise I loved it!
A very good game! a bit difficult to master but really loved the controls of the ship. Enjoyed also the art
This is one of my top games from the jam, I've play this game for so long. It's incredibly polished and has great depth. This is one hell of a product for only 4 days.
My only criticism is I think the player might take a tad too much damage from the asteroids, and I wish upgrading the ship didn't start you totally from the beginning. I would like to keep my current parts. I've had a hard time getting a ship off the ground but it's been a LOT of fun! Full marks from me awesome job!
I love the idea of adding and rotating modules to my ship to make it bigger. Unfortunately, I was unable to get very far because there were so many meteors in close quarters at level 1. Great job on putting that UI together in such a short amount of time!






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